/**
* Copyright (C) 2012 Stephan Classen
* Based on guice-perist (Copyright (C) 2010 Google, Inc.)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.github.sclassen.guicejpa;
import javax.persistence.EntityManager;
/**
* The Unit of work correlates with the life cycle of the {@link EntityManager}.
* According to JPA every thread should use its own {@link EntityManager}. Therefore the unit of
* work will control the life cycle of the {@link EntityManager} on a per thread basis. This means
* the UnitOfWork is thread safe.
* <p/>
* Most of the time it is not recommended to manual control the unit of work.
* <p/>
* For applications running in a container the {@link PersistenceFilter} is recommended.
* It will start a unit of work for every incoming request and properly close it at the end.
* <p/>
* For stand alone application it is recommended to relay on the @{@link Transactional} annotation.
* The transaction handler will automatically span a unit of work around a transaction.
* <p/>
* The most likely scenario in which one would want to take manual control over the unit of work
* is in a background thread within a container (i.e. timer triggered jobs).
* <p/>
* Recommended pattern:
* <pre>
* public void someMethod() {
* final boolean unitOfWorkWasInactive = ! unitOfWork.isActive();
* if (unitOfWorkWasInactive) {
* unitOfWork.begin();
* }
* try {
* // do work
* }
* finally {
* if (unitOfWorkWasInactive) {
* unitOfWork.end();
* }
* }
* }
* </pre>
*
* @author Stephan Classen
*/
public interface UnitOfWork {
/**
* Starts the unit of work.
* When the unit of work has already been started for the current thread an
* {@link IllegalStateException} is thrown.
*
* @throws IllegalStateException if the unit of work is already running for this thread.
*/
void begin() throws IllegalStateException;
/**
* @return {@code true} if the unit of work is already running for this thread
* {@code false} otherwise.
*/
boolean isActive();
/**
* Stops the unit of work.
* When the unit of work is not active this method will do nothing.
*/
void end();
}