/* * Copyright 2015 MovingBlocks * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.terasology.assets.module.annotations; import org.terasology.assets.AssetFactory; import org.terasology.module.sandbox.API; import java.lang.annotation.ElementType; import java.lang.annotation.Retention; import java.lang.annotation.RetentionPolicy; import java.lang.annotation.Target; /** * Marks an {@link org.terasology.assets.Asset Asset} to be automatically registered as an asset type by * {@link org.terasology.assets.module.ModuleAwareAssetTypeManager ModuleAwareAssetTypeManager} on environment change. * * <p>Note that asset types loaded in this way will be unloaded when switching environments, and all assets disposed. If an asset type should persist across environment * changes and assets reloaded instead they should be manually registered as a core asset type. This will be typically only be the case for assets types from the * classpath module(s)</p> * <p> * By default the AssetFactory must either have an empty constructor, or one taking an AssetManager * </p> * @author Immortius */ @API @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.TYPE) public @interface RegisterAssetType { /** * @return The subdirectory where assets of this type will be discovered. Can be omitted for asset types that are not loaded from files. */ String[] folderName() default {}; /** * @return The factory class to use when generating assets of this type */ Class<? extends AssetFactory> factoryClass(); }