package no.wafflewings.gdxgame;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.tools.imagepacker.TexturePacker2;
import com.badlogic.gdx.tools.imagepacker.TexturePacker2.Settings;
public class Main {
public static void main(String[] args) {
Settings settings = new Settings();
settings.maxWidth = 2048;
settings.maxHeight = 2048;
//TexturePacker2.process(settings, "../gdxgame/textures", "../gdxgame-android/assets", "game");
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.title = "Lightbringer";
cfg.useGL20 = true;
cfg.width = 800;
cfg.height = 450;
new LwjglApplication(new Gdxgame(), cfg);
}
}