package no.wafflewings.gdxgame; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; import com.badlogic.gdx.tools.imagepacker.TexturePacker2; import com.badlogic.gdx.tools.imagepacker.TexturePacker2.Settings; public class Main { public static void main(String[] args) { Settings settings = new Settings(); settings.maxWidth = 2048; settings.maxHeight = 2048; //TexturePacker2.process(settings, "../gdxgame/textures", "../gdxgame-android/assets", "game"); LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "Lightbringer"; cfg.useGL20 = true; cfg.width = 800; cfg.height = 450; new LwjglApplication(new Gdxgame(), cfg); } }