/*
* Copyright 2014-2015 GameUp
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.gameup.android.test.tasks;
import android.app.AlertDialog;
import android.app.ProgressDialog;
import android.content.Context;
import android.content.DialogInterface;
import android.os.AsyncTask;
import io.gameup.android.GameUp;
import io.gameup.android.GameUpException;
import io.gameup.android.entity.Game;
public class GameGetTask extends AsyncTask<Void, Void, Game> {
private final Context context;
private final ProgressDialog progressDialog;
public GameGetTask(final Context context) {
this.context = context;
final GameGetTask task = this;
this.progressDialog = new ProgressDialog(context);
progressDialog.setIndeterminate(true);
progressDialog.setMessage("Processing request...");
progressDialog.setOnDismissListener(
new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface dialog) {
task.cancel(true);
}
});
}
@Override
protected void onPreExecute() {
progressDialog.show();
}
@Override
protected Game doInBackground(final Void... unused) {
try {
return GameUp.game();
}
catch(final GameUpException e) {
e.printStackTrace();
}
return null;
}
@Override
protected void onPostExecute(final Game result) {
progressDialog.dismiss();
new AlertDialog.Builder(context)
.setMessage(result == null ? null : result.toString())
.show();
}
}