/*
* Flingbox - An OpenSource physics sandbox for Google's Android
* Copyright (C) 2009 Jon Ander Peñalba & Endika Gutiérrez
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package edu.eside.flingbox.utils;
import java.util.Comparator;
import edu.eside.flingbox.math.Vector2D;
/**
* Abstract class to arrange objects by it's position
* in the scene.
*/
public class PositionComparator {
/**
* Interface of an object that can be located
*/
public static interface Positionable {
Vector2D getPosition();
}
/**
* Local class of an generic position comparator
*/
protected static class ByPositionComparator implements Comparator<Positionable> {
public final static int UPPER_SENSE = 1;
public final static int LOWER_SENSE = 1;
private final int mSense;
ByPositionComparator(int sense) {
mSense = sense;
}
@Override
public int compare(Positionable pos0, Positionable pos1) {
if (pos0 == pos1)
return 0;
float verticalPos1 = pos0.getPosition().projectOver(mGroundSense);
float verticalPos2 = pos1.getPosition().projectOver(mGroundSense);
return verticalPos1 > verticalPos2 ? mSense : -mSense;
}
}
/** Vector to ground. By default (0, -1) */
private static Vector2D mGroundSense = new Vector2D(0, -1f);
/** To order from the top of the scene to the bottom */
public final static ByPositionComparator UPPER_COMPARATOR = new ByPositionComparator(ByPositionComparator.UPPER_SENSE);
/** To order from the bottom of the scene to the top */
public final static ByPositionComparator LOWER_COMPARATOR = new ByPositionComparator(ByPositionComparator.LOWER_SENSE);
/**
* Sets ground vector
*
* @param sense
*/
public static void setGroundSense(Vector2D sense) {
mGroundSense = sense;
}
}