/* * NodePainter.java * * Copyright (C) 2006-2014 Andrew Rambaut * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package figtree.treeviewer.painters; import jebl.evolution.graphs.Node; import java.awt.*; /** * @author Andrew Rambaut * @version $Id$ * * $HeadURL$ * * $LastChangedBy$ * $LastChangedDate$ * $LastChangedRevision$ */ public abstract class NodePainter extends AbstractPainter<Node> { protected NodePainter() { } // Getters public Stroke getStroke() { return stroke; } public Paint getForeground() { return foreground; } public Paint getBackground() { return background; } public Paint getBorderPaint() { return borderPaint; } public Stroke getBorderStroke() { return borderStroke; } public boolean isVisible() { return visible; } // Setters public void setStroke(Stroke stroke) { this.stroke = stroke; firePainterChanged(); } public void setBackground(Paint background) { this.background = background; firePainterChanged(); } public void setBorder(Paint borderPaint, Stroke borderStroke) { this.borderPaint = borderPaint; this.borderStroke = borderStroke; firePainterChanged(); } public void setForeground(Paint foreground) { this.foreground = foreground; firePainterChanged(); } public void setVisible(boolean visible) { this.visible = visible; firePainterChanged(); } private Stroke stroke = new BasicStroke(1.0F, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL); private Paint foreground = Color.BLACK; private Paint background = null; private Paint borderPaint = null; private Stroke borderStroke = null; private boolean visible = true; }