/*
* NodePainter.java
*
* Copyright (C) 2006-2014 Andrew Rambaut
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package figtree.treeviewer.painters;
import jebl.evolution.graphs.Node;
import java.awt.*;
/**
* @author Andrew Rambaut
* @version $Id$
*
* $HeadURL$
*
* $LastChangedBy$
* $LastChangedDate$
* $LastChangedRevision$
*/
public abstract class NodePainter extends AbstractPainter<Node> {
protected NodePainter() {
}
// Getters
public Stroke getStroke() {
return stroke;
}
public Paint getForeground() {
return foreground;
}
public Paint getBackground() {
return background;
}
public Paint getBorderPaint() {
return borderPaint;
}
public Stroke getBorderStroke() {
return borderStroke;
}
public boolean isVisible() {
return visible;
}
// Setters
public void setStroke(Stroke stroke) {
this.stroke = stroke;
firePainterChanged();
}
public void setBackground(Paint background) {
this.background = background;
firePainterChanged();
}
public void setBorder(Paint borderPaint, Stroke borderStroke) {
this.borderPaint = borderPaint;
this.borderStroke = borderStroke;
firePainterChanged();
}
public void setForeground(Paint foreground) {
this.foreground = foreground;
firePainterChanged();
}
public void setVisible(boolean visible) {
this.visible = visible;
firePainterChanged();
}
private Stroke stroke = new BasicStroke(1.0F, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL);
private Paint foreground = Color.BLACK;
private Paint background = null;
private Paint borderPaint = null;
private Stroke borderStroke = null;
private boolean visible = true;
}