//package org.apache.lucene.store; // ///* // * Licensed to the Apache Software Foundation (ASF) under one or more // * contributor license agreements. See the NOTICE file distributed with // * this work for additional information regarding copyright ownership. // * The ASF licenses this file to You under the Apache License, Version 2.0 // * (the "License"); you may not use this file except in compliance with // * the License. You may obtain a copy of the License at // * // * http://www.apache.org/licenses/LICENSE-2.0 // * // * Unless required by applicable law or agreed to in writing, software // * distributed under the License is distributed on an "AS IS" BASIS, // * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // * See the License for the specific language governing permissions and // * limitations under the License. // */ // //import java.io.IOException; //import java.util.Map; //import java.util.Set; // //import org.apache.lucene.util.BytesRef; //import org.apache.lucene.util.UnicodeUtil; // ///** // * Abstract base class for performing write operations of Lucene's low-level // * data types. // // * <p>{@code DataOutput} may only be used from one thread, because it is not // * thread safe (it keeps internal state like file position). // */ //public abstract class DataOutput { // // /** Writes a single byte. // * <p> // * The most primitive data type is an eight-bit byte. Files are // * accessed as sequences of bytes. All other data types are defined // * as sequences of bytes, so file formats are byte-order independent. // * // * @see IndexInput#readByte() // */ // public abstract void writeByte(byte b) throws IOException; // // /** Writes an array of bytes. // * @param b the bytes to write // * @param length the number of bytes to write // * @see DataInput#readBytes(byte[],int,int) // */ // public void writeBytes(byte[] b, int length) throws IOException { // writeBytes(b, 0, length); // } // // /** Writes an array of bytes. // * @param b the bytes to write // * @param offset the offset in the byte array // * @param length the number of bytes to write // * @see DataInput#readBytes(byte[],int,int) // */ // public abstract void writeBytes(byte[] b, int offset, int length) throws IOException; // // /** Writes an int as four bytes. // * <p> // * 32-bit unsigned integer written as four bytes, high-order bytes first. // * // * @see DataInput#readInt() // */ // public void writeInt(int i) throws IOException { // writeByte((byte)(i >> 24)); // writeByte((byte)(i >> 16)); // writeByte((byte)(i >> 8)); // writeByte((byte) i); // } // // /** Writes a short as two bytes. // * @see DataInput#readShort() // */ // public void writeShort(short i) throws IOException { // writeByte((byte)(i >> 8)); // writeByte((byte) i); // } // // /** Writes an int in a variable-length format. Writes between one and // * five bytes. Smaller values take fewer bytes. Negative numbers are // * supported, but should be avoided. // * <p>VByte is a variable-length format for positive integers is defined where the // * high-order bit of each byte indicates whether more bytes remain to be read. The // * low-order seven bits are appended as increasingly more significant bits in the // * resulting integer value. Thus values from zero to 127 may be stored in a single // * byte, values from 128 to 16,383 may be stored in two bytes, and so on.</p> // * <p>VByte Encoding Example</p> // * <table cellspacing="0" cellpadding="2" border="0"> // * <col width="64*"> // * <col width="64*"> // * <col width="64*"> // * <col width="64*"> // * <tr valign="top"> // * <th align="left" width="25%">Value</th> // * <th align="left" width="25%">Byte 1</th> // * <th align="left" width="25%">Byte 2</th> // * <th align="left" width="25%">Byte 3</th> // * </tr> // * <tr valign="bottom"> // * <td width="25%">0</td> // * <td width="25%"><kbd>00000000</kbd></td> // * <td width="25%"></td> // * <td width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">1</td> // * <td width="25%"><kbd>00000001</kbd></td> // * <td width="25%"></td> // * <td width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">2</td> // * <td width="25%"><kbd>00000010</kbd></td> // * <td width="25%"></td> // * <td width="25%"></td> // * </tr> // * <tr> // * <td valign="top" width="25%">...</td> // * <td valign="bottom" width="25%"></td> // * <td valign="bottom" width="25%"></td> // * <td valign="bottom" width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">127</td> // * <td width="25%"><kbd>01111111</kbd></td> // * <td width="25%"></td> // * <td width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">128</td> // * <td width="25%"><kbd>10000000</kbd></td> // * <td width="25%"><kbd>00000001</kbd></td> // * <td width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">129</td> // * <td width="25%"><kbd>10000001</kbd></td> // * <td width="25%"><kbd>00000001</kbd></td> // * <td width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">130</td> // * <td width="25%"><kbd>10000010</kbd></td> // * <td width="25%"><kbd>00000001</kbd></td> // * <td width="25%"></td> // * </tr> // * <tr> // * <td valign="top" width="25%">...</td> // * <td width="25%"></td> // * <td width="25%"></td> // * <td width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">16,383</td> // * <td width="25%"><kbd>11111111</kbd></td> // * <td width="25%"><kbd>01111111</kbd></td> // * <td width="25%"></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">16,384</td> // * <td width="25%"><kbd>10000000</kbd></td> // * <td width="25%"><kbd>10000000</kbd></td> // * <td width="25%"><kbd>00000001</kbd></td> // * </tr> // * <tr valign="bottom"> // * <td width="25%">16,385</td> // * <td width="25%"><kbd>10000001</kbd></td> // * <td width="25%"><kbd>10000000</kbd></td> // * <td width="25%"><kbd>00000001</kbd></td> // * </tr> // * <tr> // * <td valign="top" width="25%">...</td> // * <td valign="bottom" width="25%"></td> // * <td valign="bottom" width="25%"></td> // * <td valign="bottom" width="25%"></td> // * </tr> // * </table> // * <p>This provides compression while still being efficient to decode.</p> // * // * @param i Smaller values take fewer bytes. Negative numbers are // * supported, but should be avoided. // * @throws IOException If there is an I/O error writing to the underlying medium. // * @see DataInput#readVInt() // */ // public final void writeVInt(int i) throws IOException { // while ((i & ~0x7F) != 0) { // writeByte((byte)((i & 0x7F) | 0x80)); // i >>>= 7; // } // writeByte((byte)i); // } // // /** Writes a long as eight bytes. // * <p> // * 64-bit unsigned integer written as eight bytes, high-order bytes first. // * // * @see DataInput#readLong() // */ // public void writeLong(long i) throws IOException { // writeInt((int) (i >> 32)); // writeInt((int) i); // } // // /** Writes an long in a variable-length format. Writes between one and nine // * bytes. Smaller values take fewer bytes. Negative numbers are not // * supported. // * <p> // * The format is described further in {@link DataOutput#writeVInt(int)}. // * @see DataInput#readVLong() // */ // public final void writeVLong(long i) throws IOException { // assert i >= 0L; // while ((i & ~0x7FL) != 0L) { // writeByte((byte)((i & 0x7FL) | 0x80L)); // i >>>= 7; // } // writeByte((byte)i); // } // // /** Writes a string. // * <p> // * Writes strings as UTF-8 encoded bytes. First the length, in bytes, is // * written as a {@link #writeVInt VInt}, followed by the bytes. // * // * @see DataInput#readString() // */ // public void writeString(String s) throws IOException { // final BytesRef utf8Result = new BytesRef(10); // UnicodeUtil.UTF16toUTF8(s, 0, s.length(), utf8Result); // writeVInt(utf8Result.length); // writeBytes(utf8Result.bytes, 0, utf8Result.length); // } // // private static int COPY_BUFFER_SIZE = 16384; // private byte[] copyBuffer; // // /** Copy numBytes bytes from input to ourself. */ // public void copyBytes(DataInput input, long numBytes) throws IOException { // assert numBytes >= 0: "numBytes=" + numBytes; // long left = numBytes; // if (copyBuffer == null) // copyBuffer = new byte[COPY_BUFFER_SIZE]; // while(left > 0) { // final int toCopy; // if (left > COPY_BUFFER_SIZE) // toCopy = COPY_BUFFER_SIZE; // else // toCopy = (int) left; // input.readBytes(copyBuffer, 0, toCopy); // writeBytes(copyBuffer, 0, toCopy); // left -= toCopy; // } // } // // /** // * Writes a String map. // * <p> // * First the size is written as an {@link #writeInt(int) Int32}, // * followed by each key-value pair written as two consecutive // * {@link #writeString(String) String}s. // * // * @param map Input map. May be null (equivalent to an empty map) // */ // public void writeStringStringMap(Map<String,String> map) throws IOException { // if (map == null) { // writeInt(0); // } else { // writeInt(map.size()); // for(final Map.Entry<String, String> entry: map.entrySet()) { // writeString(entry.getKey()); // writeString(entry.getValue()); // } // } // } // // /** // * Writes a String set. // * <p> // * First the size is written as an {@link #writeInt(int) Int32}, // * followed by each value written as a // * {@link #writeString(String) String}. // * // * @param set Input set. May be null (equivalent to an empty set) // */ // public void writeStringSet(Set<String> set) throws IOException { // if (set == null) { // writeInt(0); // } else { // writeInt(set.size()); // for(String value : set) { // writeString(value); // } // } // } //}