/* * Copyright 2014 Ruediger Moeller. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.nustaq.serialization; import java.io.IOException; /** * Created with IntelliJ IDEA. * User: ruedi * Date: 10.11.12 * Time: 12:33 * To change this template use File | Settings | File Templates. */ /** * @see FSTBasicObjectSerializer */ public interface FSTObjectSerializer { public static final String REALLY_NULL = "REALLY_NULL"; /** * write the contents of a given object */ public void writeObject(FSTObjectOutput out, Object toWrite, FSTClazzInfo clzInfo, FSTClazzInfo.FSTFieldInfo referencedBy, int streamPosition) throws IOException; /** * read the content to an already instantiated object */ public void readObject(FSTObjectInput in, Object toRead, FSTClazzInfo clzInfo, FSTClazzInfo.FSTFieldInfo referencedBy) throws Exception; /** * useful if you register for a class and its subclasses, but want to exclude a specific subclass */ public boolean willHandleClass(Class cl); /** * @return true if FST can skip a search for same instances in the serialized ObjectGraph. This speeds up reading and writing and makes * sense for short immutable such as Integer, Short, Character, Date, .. . For those classes it is more expensive (CPU, size) to do a lookup than to just * write the Object twice in case. */ public boolean alwaysCopy(); /** * return null to delegate object instantiation to FST. If you want to implement object instantiation yourself, usually you leave the readObject method empty * and handle instantiation and reading the object here. You must call registerObjectForWrite immediately after creating it on the FSTObjectInput */ public Object instantiate(Class objectClass, FSTObjectInput fstObjectInput, FSTClazzInfo serializationInfo, FSTClazzInfo.FSTFieldInfo referencee, int streamPosition) throws Exception; }