/*
** 2015 November 26
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
*/
package info.ata4.junity.serialize.objectinfo;
import info.ata4.io.DataReader;
import info.ata4.io.DataWriter;
import java.io.IOException;
/**
*
* @author Nico Bergemann <barracuda415 at yahoo.de>
*/
public class ObjectInfoV1 extends ObjectInfo {
// set to 1 if the object instance is destroyed?
// (no longer stored in files starting with Unity 5)
private short isDestroyed;
public short isDestroyed() {
return isDestroyed;
}
public void setDestroyed(short isDestroyed) {
this.isDestroyed = isDestroyed;
}
@Override
public void read(DataReader in) throws IOException {
byteStart = in.readUnsignedInt();
byteSize = in.readUnsignedInt();
typeID = in.readInt();
classID = in.readShort();
isDestroyed = in.readShort();
}
@Override
public void write(DataWriter out) throws IOException {
out.writeUnsignedInt(byteStart);
out.writeUnsignedInt(byteSize);
out.writeInt(typeID);
out.writeShort((short) classID);
out.writeShort(isDestroyed);
}
}