package com.mcxtzhang.cstviewdemo.matrix; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; import com.mcxtzhang.cstviewdemo.R; public class BitmapMashView extends View { //将水平和竖直方向上都划分为20格 private final int WIDTH = 20; private final int HEIGHT = 20; private final int COUNT = (WIDTH + 1) * (HEIGHT + 1); //记录该图片包含21*21个点 private final float[] verts = new float[COUNT * 2]; //扭曲前21*21个点的坐标 private final float[] orig = new float[COUNT * 2]; //扭曲后21*21个点的坐标 private Bitmap mBitmap; private float bH, bW; public BitmapMashView(Context context) { this(context, null); } public BitmapMashView(Context context, AttributeSet attrs) { super(context, attrs); init(); } public BitmapMashView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); } private void init() { mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.flower); bH = mBitmap.getWidth(); bW = mBitmap.getHeight(); int index = 0; //初始化orig和verts数组。 for (int y = 0; y <= HEIGHT; y++) { float fy = bH * y / HEIGHT; for (int x = 0; x <= WIDTH; x++) { float fx = bW * x / WIDTH; orig[index * 2 + 0] = verts[index * 2 + 0] = fx; orig[index * 2 + 1] = verts[index * 2 + 1] = fy; index += 1; } } //设置背景色 setBackgroundColor(Color.WHITE); } @Override protected void onDraw(Canvas canvas) { canvas.drawBitmapMesh(mBitmap, WIDTH, HEIGHT, verts , 0, null, 0, null); } //工具方法,用于根据触摸事件的位置计算verts数组里各元素的值 private void warp(float cx, float cy) { for (int i = 0; i < COUNT * 2; i += 2) { float dx = cx - orig[i + 0]; float dy = cy - orig[i + 1]; float dd = dx * dx + dy * dy; //计算每个座标点与当前点(cx、cy)之间的距离 float d = (float) Math.sqrt(dd); //计算扭曲度,距离当前点(cx、cy)越远,扭曲度越小 float pull = 80000 / ((float) (dd * d)); //对verts数组(保存bitmap上21 * 21个点经过扭曲后的座标)重新赋值 if (pull >= 1) { verts[i + 0] = cx; verts[i + 1] = cy; } else { //控制各顶点向触摸事件发生点偏移 verts[i + 0] = orig[i + 0] + dx * pull; verts[i + 1] = orig[i + 1] + dy * pull; } } //通知View组件重绘 invalidate(); } @Override public boolean onTouchEvent(MotionEvent event) { //调用warp方法根据触摸屏事件的座标点来扭曲verts数组 warp(event.getX(), event.getY()); return true; } }