/* * @(#)JDK13AudioClip.java 1.0 April 21, 2003 * * Copyright (c) 2003 Werner Randelshofer, Goldau, Switzerland. * All rights reserved. * * You may not use, copy or modify this file, except in compliance with the * license agreement you entered into with Werner Randelshofer. * For details see accompanying license terms. */ package org.monte.media.eightsvx; import java.applet.*; import javax.sound.sampled.*; import java.io.*; /** * JDK13AudioClip. * * @author Werner Randelshofer, Hausmatt 10, CH-6405 Goldau, Switzerland * @version 1.0 April 21, 2003 Created. */ public class JDK13LongAudioClip implements LoopableAudioClip, Runnable { /** * The data line used for audio output. */ private SourceDataLine dataLine; /** * This buffer holds the audio samples of the clip. */ private byte[] samples; /** * The sample rate of the audio data. */ private int sampleRate; /** * The position of the play head (counted in sample frames). */ private int framePosition; /** * Holds the loop start value. */ private int loopStart; /** * Holds the loop end value + 1. */ private int loopEnd; /** * Loop count. * LOOP_CONTINUOUSLY indicates an endless loop. */ private int loopCount; /** * The only place where the thread variable is changed is in the loop(int) * method and in the stop() method. * For all other methods this variable is strictly <bold>read only</bold>! */ private volatile Thread thread; /** * Represents a control for the volume on a line. 64 is the maximal * volume, 0 mutes the line. */ private int volume; /** * The relative pan of a stereo signal between two stereo * speakers. The valid range of values is -1.0 (left channel only) to 1.0 * (right channel only). The default is 0.0 (centered). */ private float pan; /** * Creates a new instance. * * @param samples Array of signed linear 8-bit encoded audio samples. * @param sampleRate sampleRate of the audio samples. * @param volume The volume setting controls the loudness of the sound. * range 0 (mute) to 64 (maximal volume). * @param pan The relative pan of a stereo signal between two stereo * speakers. The valid range of values is -1.0 (left channel only) to 1.0 * (right channel only). The default is 0.0 (centered). */ public JDK13LongAudioClip(byte[] samples, int sampleRate, int volume, float pan) { this.samples = samples; this.sampleRate = sampleRate; this.volume = volume; this.pan = pan; this.samples = samples; this.sampleRate = sampleRate; this.loopStart = 0; this.loopEnd = samples.length; } /** * Starts playing this audio clip in a loop. */ public void loop() { stop(); framePosition = 0; loop(LOOP_CONTINUOUSLY); } /** Starts looping playback from the current position. Playback will * continue to the loop's end point, then loop back to the loop start point * <code>count</code> times, and finally continue playback to the end of * the clip. * <p> * If the current position when this method is invoked is greater than the * loop end point, playback simply continues to the * end of the clip without looping. * <p> * A <code>count</code> value of 0 indicates that any current looping should * cease and playback should continue to the end of the clip. The behavior * is undefined when this method is invoked with any other value during a * loop operation. * <p> * If playback is stopped during looping, the current loop status is * cleared; the behavior of subsequent loop and start requests is not * affected by an interrupted loop operation. * * @param count the number of times playback should loop back from the * loop's end position to the loop's start position, or * <code>{@link #LOOP_CONTINUOUSLY}</code> to indicate that looping should * continue until interrupted */ public synchronized void loop(int count) { stop(); try { dataLine = createDataLine(); dataLine.open(); if (dataLine.isControlSupported(FloatControl.Type.BALANCE)) { FloatControl control = (FloatControl) dataLine.getControl(FloatControl.Type.BALANCE); control.setValue(pan); } if (dataLine.isControlSupported(FloatControl.Type.VOLUME)) { FloatControl control = (FloatControl) dataLine.getControl(FloatControl.Type.VOLUME); control.setValue(volume / 64f); } loopCount = count; thread = new Thread(this, "JDK13AudioClip"); thread.setPriority(Thread.NORM_PRIORITY + 1); thread.start(); } catch (LineUnavailableException e) { e.printStackTrace(); throw new InternalError(e.getMessage()); } } /** Starts playing this audio clip. Each time this method is called, * the clip is restarted from the beginning. * */ public void play() { stop(); framePosition = 0; loop(0); } /** Starts the audio clip. */ public void start() { loop(0); } /** Stops playing this audio clip. * */ public synchronized void stop() { Thread t = thread; if (thread != null) { thread = null; try { t.join(); } catch (InterruptedException e) { } dataLine = null; } } /** Sets the media position in sample frames. The position is zero-based; * the first frame is frame number zero. When the clip begins playing the * next time, it will start by playing the frame at this position. * <p> * To obtain the current position in sample frames, use the * <code>{@link DataLine#getFramePosition getFramePosition}</code> * method of <code>DataLine</code>. * * @param param the desired new media position, expressed in sample frames * */ public void setFramePosition(int param) { framePosition = param; } /** Obtains the media duration in microseconds * @return the media duration, expressed in microseconds, * or <code>AudioSystem.NOT_SPECIFIED</code> if the line is not open. * @see AudioSystem#NOT_SPECIFIED * */ public long getMicrosecondLength() { //return dataLine.getMicrosecondLength(); return samples.length / sampleRate; } /** Obtains the current position in the audio data, in microseconds. * The microsecond position measures the time corresponding to the number * of sample frames captured by, or rendered from, the line since it was opened. * The level of precision is not guaranteed. For example, an implementation * might calculate the microsecond position from the current frame position * and the audio sample frame rate. The precision in microseconds would * then be limited to the number of microseconds per sample frame. * * @return the number of microseconds of data processed since the line was opened * */ public long getMicrosecondPosition() { SourceDataLine sdl = dataLine; return (sdl == null) ? 0 : sdl.getMicrosecondPosition(); } /** Sets the first and last sample frames that will be played in * the loop. The ending point must be greater than * or equal to the starting point, and both must fall within the * the size of the loaded media. A value of 0 for the starting * point means the beginning of the loaded media. Similarly, a value of -1 * for the ending point indicates the last frame of the media. * @param start the loop's starting position, in sample frames (zero-based) * @param end the loop's ending position, in sample frames (zero-based), or * -1 to indicate the final frame * @throws IllegalArgumentException if the requested * loop points cannot be set, usually because one or both falls outside * the media's duration or because the ending point is * before the starting point */ public void setLoopPoints(int start, int end) { if (start < 0 || start >= samples.length || end < start && end != -1 || end >= samples.length) throw new IllegalArgumentException("start:"+start+" end:"+end); loopStart = start; loopEnd = (end == -1) ? samples.length : end + 1; } /* private static Mixer mixer; public synchronized static Mixer getMixer() { if (mixer == null) { mixer = AudioSystem.getMixer(AudioSystem.getMixerInfo()[0]); if (mixer.isControlSupported(FloatControl.Type.BALANCE)) { FloatControl control = (FloatControl) mixer.getControl(FloatControl.Type.BALANCE); control.setValue(-1f); System.out.println("MIXER pan supported"); } else System.out.println("MIXER pan NOT supported"); } return mixer; }*/ private SourceDataLine createDataLine() throws LineUnavailableException { AudioFormat audioFormat = new AudioFormat( (float) sampleRate, 8, //int�sampleSizeInBits 1, //int�channels true, //boolean�signed, true //boolean�bigEndian ); Line.Info lineInfo = new DataLine.Info(SourceDataLine.class, audioFormat); SourceDataLine sdl; /*Mixer m = getMixer(); if (m != null) { sdl = (SourceDataLine) m.getLine(lineInfo); } else {*/ sdl = (SourceDataLine) AudioSystem.getLine(lineInfo); //} /* Control[] c = sdl.getControls(); for (int i=0; i < c.length; i++) { System.out.println(i+":"+c); }*/ return sdl; } /** When an object implementing interface <code>Runnable</code> is used * to create a thread, starting the thread causes the object's * <code>run</code> method to be called in that separately executing * thread. * <p> * The general contract of the method <code>run</code> is that it may * take any action whatsoever. * * @see java.lang.Thread#run() * */ public void run() { dataLine.start(); byte[] buf = new byte[512]; if (loopCount > 0 && framePosition < loopEnd) { while (thread == Thread.currentThread() && (loopCount > 0 || loopCount == Clip.LOOP_CONTINUOUSLY)) { // Play until we reach the loop end marker while (thread == Thread.currentThread() && framePosition < loopEnd) { System.arraycopy(samples, framePosition, buf, 0, Math.min(512, loopEnd - framePosition)); framePosition += dataLine.write(buf, 0, Math.min(512, loopEnd - framePosition)); //System.out.println("JDK13AudioClip loop feed:"+framePosition); } // decrement the loop counter and set the framePosition to the // loop start marker if (thread == Thread.currentThread() && (loopCount > 0 || loopCount == Clip.LOOP_CONTINUOUSLY)) { if (loopCount != Clip.LOOP_CONTINUOUSLY) loopCount--; framePosition = loopStart; } } } // Play until we reach the end of the samples while (thread == Thread.currentThread() && framePosition < samples.length) { System.arraycopy(samples, framePosition, buf, 0, Math.min(512, samples.length - framePosition)); framePosition += dataLine.write(buf, 0, Math.min(512, samples.length - framePosition)); } // Wait until the line has played all the samples // that we have provided so far if (thread == Thread.currentThread()) { dataLine.drain(); } // We stop and close the data line immediately after playback // to free resources as soon as possible dataLine.stop(); dataLine.close(); if (thread == null) System.out.println(this+" PRELIMINARY finish"); else System.out.println(this+" liberate finish"); } }