/*************************************************** * * cismet GmbH, Saarbruecken, Germany * * ... and it just works. * ****************************************************/ /** * Copyright (C) 1998-2000 by University of Maryland, College Park, MD 20742, USA * All rights reserved. */ package pswing; import edu.umd.cs.piccolo.PNode; import edu.umd.cs.piccolo.event.PInputEvent; import edu.umd.cs.piccolo.util.PPickPath; import java.awt.*; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import java.awt.geom.Point2D; import java.io.Serializable; /** * <b>ZMouseEvent</b> is an event which indicates that a mouse action occurred in a node. * * <P>This low-level event is generated by a node object for:</P> * * <ul> * <li>Mouse Events * * <ul> * <li>a mouse button is pressed</li> * <li>a mouse button is released</li> * <li>a mouse button is clicked (pressed and released)</li> * <li>the mouse cursor enters a node</li> * <li>the mouse cursor exits a node</li> * </ul> * * <P>A ZMouseEvent object is passed to every <code>ZMouseListener</code> or <code>ZMouseAdapter</code> object which * registered to receive the "interesting" mouse events using the component's <code>addMouseListener</code> method. * (<code>ZMouseAdapter</code> objects implement the <code>ZMouseListener</code> interface.) Each such listener * object gets a <code>ZMouseEvent</code> containing the mouse event.</P> * * <P><b>Warning:</b> Serialized and ZSerialized objects of this class will not be compatible with future Jazz * releases. The current serialization support is appropriate for short term storage or RMI between applications * running the same version of Jazz. A future release of Jazz will provide support for long term persistence.</P> * </li> * </ul> * * @version $Revision$, $Date$ */ public class PSwingMouseEvent extends MouseEvent implements Serializable { //~ Instance fields -------------------------------------------------------- private int id; // The id that specifies the event trigger (press, release, etc.) private PInputEvent event; //~ Constructors ----------------------------------------------------------- /** * Constructs a new ZMouse event from a Java MouseEvent. * * @param id The event type (MOUSE_PRESSED, MOUSE_RELEASED, MOUSE_CLICKED, MOUSE_ENTERED, MOUSE_EXITED) * @param e The original Java mouse event when in MOUSE_RELEASED events. * @param event DOCUMENT ME! */ protected PSwingMouseEvent(final int id, final MouseEvent e, final PInputEvent event) { super((Component)e.getSource(), e.getID(), e.getWhen(), e.getModifiers(), e.getX(), e.getY(), e.getXOnScreen(), e.getYOnScreen(), e.getClickCount(), e.isPopupTrigger(), e.getButton()); this.id = id; this.event = event; } //~ Methods ---------------------------------------------------------------- /** * Creates and returns a new ZMouse event from a Java MouseEvent. * * @param id The event type (MOUSE_PRESSED, MOUSE_RELEASED, MOUSE_CLICKED, MOUSE_ENTERED, MOUSE_EXITED, * MOUSE_MOVED, MOUSE_DRAGGED) * @param e The original Java mouse event when in MOUSE_DRAGGED and MOUSE_RELEASED events. * @param pEvent DOCUMENT ME! * * @return DOCUMENT ME! */ public static PSwingMouseEvent createMouseEvent(final int id, final MouseEvent e, final PInputEvent pEvent) { if ((id == PSwingMouseEvent.MOUSE_MOVED) || (id == PSwingMouseEvent.MOUSE_DRAGGED)) { return new PSwingMouseMotionEvent(id, e, pEvent); } else { return new PSwingMouseEvent(id, e, pEvent); } } /** * Returns the x,y position of the event in the local coordinate system of the node the event occurred on. * * @return a Point2D object containing the x and y coordinates local to the node. */ public Point2D getLocalPoint() { final Point2D.Double point = new Point2D.Double(); point.setLocation(getX(), getY()); // event.getPath().canvasToLocal( ) // grabPath.screenToLocal(point); return point; } /** * Returns the horizontal x position of the event in the local coordinate system of the node the event occurred on. * * @return x a double indicating horizontal position local to the node. */ public double getLocalX() { final Point2D point = getLocalPoint(); return point.getX(); } /** * Returns the vertical y position of the event in the local coordinate system of the node the event occurred on. * * @return y a double indicating vertical position local to the node. */ public double getLocalY() { final Point2D point = getLocalPoint(); return point.getY(); } /** * Determine the event type. * * @return the id */ @Override public int getID() { return id; } /** * Determine the node the event originated at. If an event percolates up the tree and is handled by an event * listener higher up in the tree than the original node that generated the event, this returns the original node. * For mouse drag and release events, this is the node that the original matching press event went to - in other * words, the event is 'grabbed' by the originating node. * * @return the node */ public PNode getNode() { return event.getPickedNode(); } /** * Determine the path the event took from the ZCanvas down to the visual component. * * @return the path */ public PPickPath getPath() { return event.getPath(); } /** * Determine the node the event originated at. If an event percolates up the tree and is handled by an event * listener higher up in the tree than the original node that generated the event, this returns the original node. * For mouse drag and release events, this is the node that the original matching press event went to - in other * words, the event is 'grabbed' by the originating node. * * @return the node */ public PNode getGrabNode() { return event.getPickedNode(); } /** * Return the path from the ZCanvas down to the currently grabbed object. * * @return the path */ public PPickPath getGrabPath() { return getPath(); } /** * Get the current node that is under the cursor. This may return a different result then getGrabNode() when in a * MOUSE_RELEASED or MOUSE_DRAGGED event. * * @return the current node. */ public PNode getCurrentNode() { return event.getPickedNode(); } /** * Get the path from the ZCanvas down to the visual component currently under the mouse.This may give a different * result then getGrabPath() durring a MOUSE_DRAGGED or MOUSE_RELEASED operation. * * @return the current path. */ public PPickPath getCurrentPath() { return getPath(); } /** * Calls appropriate method on the listener based on this events ID. * * @param listener DOCUMENT ME! * * @throws RuntimeException DOCUMENT ME! */ public void dispatchTo(final Object listener) { if (listener instanceof MouseListener) { final MouseListener mouseListener = (MouseListener)listener; switch (getID()) { case PSwingMouseEvent.MOUSE_CLICKED: { mouseListener.mouseClicked(this); break; } case PSwingMouseEvent.MOUSE_ENTERED: { mouseListener.mouseEntered(this); break; } case PSwingMouseEvent.MOUSE_EXITED: { mouseListener.mouseExited(this); break; } case PSwingMouseEvent.MOUSE_PRESSED: { mouseListener.mousePressed(this); break; } case PSwingMouseEvent.MOUSE_RELEASED: { mouseListener.mouseReleased(this); break; } default: { throw new RuntimeException("ZMouseEvent with bad ID"); // NOI18N } } } else { final MouseMotionListener mouseMotionListener = (MouseMotionListener)listener; switch (getID()) { case PSwingMouseEvent.MOUSE_DRAGGED: { mouseMotionListener.mouseDragged(this); break; } case PSwingMouseEvent.MOUSE_MOVED: { mouseMotionListener.mouseMoved(this); break; } default: { throw new RuntimeException("ZMouseMotionEvent with bad ID"); // NOI18N } } } } /** * Set the souce of this event. As the event is fired up the tree the source of the event will keep changing to * reflect the scenegraph object that is firing the event. * * @param aSource DOCUMENT ME! */ @Override public void setSource(final Object aSource) { source = aSource; } }