package com.captaindebug.longpoll.source; import java.util.List; import java.util.Queue; import java.util.concurrent.TimeUnit; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.springframework.beans.factory.annotation.Autowired; import com.captaindebug.longpoll.Message; import com.captaindebug.longpoll.shutdown.Hook; import com.captaindebug.longpoll.shutdown.ShutdownService; /** * Models a reporter at the match. The reporter knows about the match and sends updates to the * queue at the appropriate moment. * * @author Roger * * Created 12:08:31 10 Feb 2013 * */ public class MatchReporter implements Runnable { private static final Logger logger = LoggerFactory.getLogger(MatchReporter.class); private final Match match; private final Queue<Message> queue; private volatile boolean start = true; @Autowired private ShutdownService shutdownService; private Hook hook; public MatchReporter(Match theBigMatch, Queue<Message> queue) { this.match = theBigMatch; this.queue = queue; } /** * Called by Spring after loading the context. Will "kick off" the match... */ public void start() { if (start) { synchronized (this) { if (start) { start = false; logger.info("Starting the Match Reporter..."); String name = match.getName(); Thread thread = new Thread(this, name); hook = shutdownService.createHook(thread); thread.start(); } } } else { logger.warn("Game already in progress"); } } /** * The main run loop */ @Override public void run() { sleep(5); // Sleep to allow the reset of the app to load logger.info("The match has now started..."); long now = System.currentTimeMillis(); List<Message> matchUpdates = match.getUpdates(); for (Message message : matchUpdates) { delayUntilNextUpdate(now, message.getTime()); if (!hook.keepRunning()) { break; } logger.info("Add message to queue: {}", message.getMessageText()); queue.add(message); } start = true; // Game over, can restart logger.warn("GAME OVER"); } private void sleep(int deplay) { try { TimeUnit.SECONDS.sleep(10); } catch (InterruptedException e) { logger.info("Sleep interrupted..."); } } private void delayUntilNextUpdate(long now, long messageTime) { while (System.currentTimeMillis() < now + messageTime) { try { Thread.sleep(100); } catch (InterruptedException e) { logger.info("MatchReporter Thread interrupted..."); } } } }