/* * Copyright (C) 2014 BeyondAR * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.beyondar.example; import android.os.Bundle; import android.support.v4.app.FragmentActivity; import android.view.Window; import com.beyondar.android.fragment.BeyondarFragmentSupport; import com.beyondar.android.world.World; public class SimpleCameraActivity extends FragmentActivity { private BeyondarFragmentSupport mBeyondarFragment; private World mWorld; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Hide the window title. requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.simple_camera); mBeyondarFragment = (BeyondarFragmentSupport) getSupportFragmentManager().findFragmentById( R.id.beyondarFragment); // We create the world and fill it ... mWorld = CustomWorldHelper.generateObjects(this); // ... and send it to the fragment mBeyondarFragment.setWorld(mWorld); // We also can see the Frames per seconds mBeyondarFragment.showFPS(true); } }