package com.bluebananagames.gametemplate.game;
import com.badlogic.gdx.math.Vector2;
import com.bluebananagames.gametemplate.input.InputHandler;
public class Player {
public static float HORIZONTAL_SPEED = 100;
private Vector2 position = new Vector2();
private InputHandler inputHandler;
private PlayerColor color;
public Vector2 getPosition() {
return position;
}
public void setPosition(float x, float y) {
this.position.set(x, y);
}
public void setX(float x) {
position.x = x;
}
public void setY(float y) {
position.y = y;
}
public InputHandler getInputHandler() {
return inputHandler;
}
public void setInputHandler(InputHandler inputHandler) {
this.inputHandler = inputHandler;
}
public PlayerColor getColor() {
return color;
}
public void setColor(PlayerColor color) {
this.color = color;
}
}