/*
* This file is part of WhereYouGo.
*
* WhereYouGo is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* WhereYouGo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WhereYouGo. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright (C) 2012 Menion <whereyougo@asamm.cz>
*/
package menion.android.whereyougo.gui;
import java.util.Vector;
import menion.android.whereyougo.Main;
import menion.android.whereyougo.WUI;
import cz.matejcik.openwig.Action;
import cz.matejcik.openwig.Engine;
import cz.matejcik.openwig.Thing;
public class ListActions extends ListVarious {
private static Thing thing;
public static void reset(Thing what) {
ListActions.thing = what;
}
@Override
protected void callStuff(Object what) {
Action z = (Action)what;
callAction(z);
ListActions.this.finish();
}
public static void callAction(Action z) {
String eventName = "On" + z.getName();
if (z.hasParameter()) {
if (z.getActor() == thing) {
ListTargets.reset(thing.name + ": " + z.text, z, thing);
Main.wui.showScreen(WUI.SCREEN_TARGETS, null);
} else {
Main.wui.showScreen(WUI.DETAILSCREEN, Details.et);
Engine.callEvent(z.getActor(), eventName, thing);
}
} else {
Main.wui.showScreen(WUI.DETAILSCREEN, Details.et);
Engine.callEvent(thing, eventName, null);
}
}
@Override
protected String getStuffName(Object what) {
Action a = (Action) what;
if (a.getActor() == thing)
return a.text;
else return (a.getActor().name + ": " + a.text);
}
@Override
protected Vector<Object> getValidStuff() {
return getValidActions(thing);
}
public static Vector<Object> getValidActions(Thing thing) {
Vector<Object> newActions = new Vector<Object>();
for (int i = 0; i < thing.actions.size(); i++)
newActions.add(thing.actions.get(i));
for (int i = 0; i < newActions.size(); i++) {
Action a = (Action) newActions.elementAt(i);
if (!a.isEnabled() || !a.getActor().visibleToPlayer()) {
newActions.removeElementAt(i--);
continue;
}
}
return newActions;
}
@Override
protected boolean stillValid() {
if (!thing.visibleToPlayer())
return false;
return thing.visibleActions() > 0;
}
}