package com.idunnolol.sotm.data; import com.idunnolol.sotm.R; public enum Difficulty { RANDOM(-1, R.string.difficulty_random), EASY(90, R.string.difficulty_easy), MEDIUM(75, R.string.difficulty_medium), HARD(50, R.string.difficulty_hard), VERY_HARD(30, R.string.difficulty_very_hard), GOOD_LUCK(15, R.string.difficulty_good_luck), PICK_YOUR_OWN(-1, R.string.difficulty_specify); private int mTargetWinPercent; private int mStrResId; private Difficulty(int targetWinPercent, int strResId) { mTargetWinPercent = targetWinPercent; mStrResId = strResId; } public int getTargetWinPercent() { return mTargetWinPercent; } public int getStrResId() { return mStrResId; } }