package com.idunnolol.sotm.data;
import com.idunnolol.sotm.R;
public enum Difficulty {
RANDOM(-1, R.string.difficulty_random),
EASY(90, R.string.difficulty_easy),
MEDIUM(75, R.string.difficulty_medium),
HARD(50, R.string.difficulty_hard),
VERY_HARD(30, R.string.difficulty_very_hard),
GOOD_LUCK(15, R.string.difficulty_good_luck),
PICK_YOUR_OWN(-1, R.string.difficulty_specify);
private int mTargetWinPercent;
private int mStrResId;
private Difficulty(int targetWinPercent, int strResId) {
mTargetWinPercent = targetWinPercent;
mStrResId = strResId;
}
public int getTargetWinPercent() {
return mTargetWinPercent;
}
public int getStrResId() {
return mStrResId;
}
}