package com.youzi.zhidu.lib;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
public class CircleProgressBar extends View {
private int maxProgress = 100;
private int progress = 0;
private int progressStrokeWidth = 4;
//��Բ���ڵľ�������
RectF oval;
Paint paint;
public CircleProgressBar(Context context, AttributeSet attrs) {
super(context, attrs);
// TODO �Զ����ɵĹ��캯�����
oval = new RectF();
paint = new Paint();
}
@Override
protected void onDraw(Canvas canvas) {
// TODO �Զ����ɵķ������
super.onDraw(canvas);
int width = this.getWidth();
int height = this.getHeight();
if(width!=height)
{
int min=Math.min(width, height);
width=min;
height=min;
}
paint.setAntiAlias(true); // ���û���Ϊ�����
paint.setColor(Color.WHITE); // ���û�����ɫ
canvas.drawColor(Color.TRANSPARENT); // ��ɫ����
paint.setStrokeWidth(progressStrokeWidth); //�߿�
paint.setStyle(Style.STROKE);
oval.left = progressStrokeWidth / 2; // ���Ͻ�x
oval.top = progressStrokeWidth / 2; // ���Ͻ�y
oval.right = width - progressStrokeWidth / 2; // ���½�x
oval.bottom = height - progressStrokeWidth / 2; // ���½�y
canvas.drawArc(oval, -90, 360, false, paint); // ���ư�ɫԲȦ��������������
paint.setColor(Color.rgb(0x57, 0x87, 0xb6));
canvas.drawArc(oval, -90, ((float) progress / maxProgress) * 360, false, paint); // ���ƽ���Բ������������ɫ
paint.setStrokeWidth(1);
String text = progress + "%";
int textHeight = height / 4;
paint.setTextSize(textHeight);
int textWidth = (int) paint.measureText(text, 0, text.length());
paint.setStyle(Style.FILL);
canvas.drawText(text, width / 2 - textWidth / 2, height / 2 +textHeight/2, paint);
}
public int getMaxProgress() {
return maxProgress;
}
public void setMaxProgress(int maxProgress) {
this.maxProgress = maxProgress;
}
public void setProgress(int progress) {
this.progress = progress;
this.invalidate();
}
/**
* �ǣգ��̵߳���
*/
public void setProgressNotInUiThread(int progress) {
this.progress = progress;
this.postInvalidate();
}
}