/*
* Copyright (C) 2012 Sebastian Straub <sebastian-straub@gmx.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package de.nx42.wotcrawler.db.tank;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlElement;
import javax.xml.bind.annotation.XmlRootElement;
import de.nx42.wotcrawler.db.BaseProperties.Development;
/**
* This class holds all tank equipment, that is not necessarily part of a
* specific module, but still changes depending on whether the tank is equipped
* with stock or top modules.
*
* @author Sebastian Straub <sebastian-straub@gmx.net>
*/
@XmlRootElement(name = "details")
public class Equipment {
/** Indicates, whether this object contains stock or top equipment */
@XmlAttribute
public Development development;
/** Hitpoints */
@XmlElement
public int hitpoints;
/** Current weight (tons) */
@XmlElement
public double weight;
/** Maximum load that can be carried (tons) */
@XmlElement
public double weightLimit;
/** Minimum gun elevation (deg) = Lowest angle the gun can be positioned */
@XmlElement
public double gunElevationLow;
/** Maximum gun elevation (deg) = Highest angle the gun can be positioned */
@XmlElement
public double gunElevationHigh;
/** The view range of the tank (m) */
@XmlElement
public double viewRange;
public Equipment() {
// default constructor needed for xml stuff...
}
public Equipment(Development dev) {
this.development = dev;
}
@Override
public String toString() {
return new StringBuffer()
.append("Details (").append(development).append("):")
.append("\n Hitpoints: ").append(hitpoints)
.append("\n Elevation: ").append(gunElevationLow).append(" / ").append(gunElevationHigh)
.append("\n ViewRange: ").append(viewRange)
.append("\n Weight: ").append(weight).append(" / ").append(weightLimit)
.toString();
}
}