/* * WorldEdit, a Minecraft world manipulation toolkit * Copyright (C) sk89q <http://www.sk89q.com> * Copyright (C) WorldEdit team and contributors * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by the * Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.sk89q.worldedit.sponge; import com.sk89q.worldedit.world.biome.BaseBiome; import com.sk89q.worldedit.world.biome.BiomeData; import com.sk89q.worldedit.world.registry.BiomeRegistry; import org.spongepowered.api.Sponge; import org.spongepowered.api.world.biome.BiomeType; import javax.annotation.Nullable; import java.util.ArrayList; import java.util.List; /** * Provides access to biome data in Sponge. */ class SpongeBiomeRegistry implements BiomeRegistry { @Nullable @Override public BaseBiome createFromId(int id) { return new BaseBiome(id); } @Override public List<BaseBiome> getBiomes() { List<BaseBiome> list = new ArrayList<BaseBiome>(); for (BiomeType biome : Sponge.getGame().getRegistry().getAllOf(BiomeType.class)) { list.add(new BaseBiome(SpongeWorldEdit.inst().getAdapter().resolve(biome))); } return list; } @Nullable @Override public BiomeData getData(BaseBiome biome) { return new SpongeBiomeData(SpongeWorldEdit.inst().getAdapter().resolveBiome(biome.getId())); } private static class SpongeBiomeData implements BiomeData { private final BiomeType biome; /** * Create a new instance. * * @param biome the base biome */ private SpongeBiomeData(BiomeType biome) { this.biome = biome; } @Override public String getName() { return biome.getName(); } } }