package io.github.jgkamat.ViPaint.Tools.KeyModeTools;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.input.KeyCode;
/**
* A insert tool that behaves like a paintbrush
* @author Jay Kamat
* @version 1.0
*/
public class Insert implements KeyModeTool {
private double startx, starty;
@Override
public void onEnterMode(Cursor c, KeyToolEvent e, GraphicsContext g) {
startx = c.getX();
starty = c.getY();
onMoveInMode(c, e, g);
}
@Override
public void onMoveInMode(Cursor c, KeyToolEvent e, GraphicsContext g) {
g.fillRect(Math.min(startx, c.getX()),
Math.min(starty, c.getY()),
Math.max(startx + c.getWidth() - c.getX(), c.getX() +
c.getWidth() - startx),
Math.max(starty + c.getHeight() - c.getY(), c.getY() +
c.getHeight() - starty));
startx = c.getX();
starty = c.getY();
}
@Override
public void onExitMode(Cursor c, KeyToolEvent e, GraphicsContext g) {
onMoveInMode(c, e, g);
}
@Override
public KeyCode getDefaultKey() {
return KeyCode.I;
}
@Override
public String getName() {
return "Insert";
}
@Override
public String getHelp() {
return "The insert tool is used for simple painting.\n\n" +
"Press I or i to activate the tool, move around\n" +
"with h,j,k, and l, and press <ESC> to complete the drawing.";
}
@Override
public boolean hasPreview() {
return false;
}
}