package com.leontg77.uhc.cmds; import org.bukkit.ChatColor; import org.bukkit.Material; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.SkullMeta; import com.leontg77.uhc.Main; import com.leontg77.uhc.utils.PlayerUtils; /** * Skull command class. * * @author LeonTG77 */ public class SkullCommand implements CommandExecutor { public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) { if (!(sender instanceof Player)) { sender.sendMessage(ChatColor.RED + "Only players can spawn player heads."); return true; } Player player = (Player) sender; if (!player.hasPermission("uhc.skull")) { player.sendMessage(Main.NO_PERM_MSG); return true; } if (args.length == 0) { player.sendMessage(Main.PREFIX + "Usage: /skull <name>"); return true; } ItemStack item = new ItemStack (Material.SKULL_ITEM, 1, (short) 3); SkullMeta meta = (SkullMeta) item.getItemMeta(); meta.setOwner(args[0]); item.setItemMeta(meta); PlayerUtils.giveItem(player, item); player.sendMessage(Main.PREFIX + "You've been given the head of �a" + args[0] + "�7."); return true; } }