/* * Copyright 2013 Thomas Bocek * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ package net.tomp2p.connection; import io.netty.buffer.ByteBufAllocator; import io.netty.buffer.UnpooledByteBufAllocator; /** * The configuration for the server. * * @author Thomas Bocek * */ public class ChannelServerConfiguration implements ConnectionConfiguration { private boolean behindFirewall = false; private boolean disableBind = false; private int idleTCPMillis = ConnectionBean.DEFAULT_TCP_IDLE_MILLIS; private int idleTCPSlowMillis = ConnectionBean.DEFAULT_TCP_IDLE_SLOW_MILLIS; private int idleUDPMillis = ConnectionBean.DEFAULT_UDP_IDLE_MILLIS; private int connectionTimeoutTCPMillis = ConnectionBean.DEFAULT_CONNECTION_TIMEOUT_TCP; private int heartBeatSeconds = ConnectionBean.DEFAULT_HEARTBEAT_SECONDS; //interface bindings private Bindings bindings = null; private SignatureFactory signatureFactory = null; private boolean forceTCP; private boolean forceUDP; private Ports portsForwarding; private Ports ports; private int maxTCPIncomingConnections = 1000; private int maxUDPIncomingConnections = 1000; private int heartBeatMillis = PeerConnection.HEART_BEAT_MILLIS; private boolean enablePool = false; private boolean enableHeap = false; /** * @return True if this peer is behind a firewall and cannot be accessed directly */ public boolean isBehindFirewall() { return behindFirewall; } /** * @param behindFirewall * Set to true if this peer is behind a firewall and not directly accessible * @return This class */ public ChannelServerConfiguration behindFirewall(final boolean behindFirewall) { this.behindFirewall = behindFirewall; return this; } /** * Sets peer to be behind a firewall and cannot be accessed directly. * * @return This class */ public ChannelServerConfiguration behindFirewall() { this.behindFirewall = true; return this; } /** * @return True if the bind to ports should be omitted */ public boolean isDisableBind() { return disableBind; } /** * Set to true if the bind to ports should be omitted * @param disableBind * * @return This class */ public ChannelServerConfiguration disableBind(final boolean disableBind) { this.disableBind = disableBind; return this; } /** * Sets that the bind to ports should be omitted. * * @return This class */ public ChannelServerConfiguration disableBind() { this.disableBind = true; return this; } /** * @return The time that a connection can be idle before it is considered not active for short-lived connections */ public int idleTCPMillis() { return idleTCPMillis; } /** * @param idleTCPSeconds * The time that a connection can be idle before its considered not active for short-lived connections * @return This class */ public ChannelServerConfiguration idleTCPMillis(final int idleTCPMillis) { this.idleTCPMillis = idleTCPMillis; return this; } /** * @return The time that a connection can be idle before it is considered not active for short-lived connections */ public int idleTCPSlowMillis() { return idleTCPSlowMillis; } /** * @param idleTCPSeconds * The time that a connection can be idle before its considered not active for short-lived connections * @return This class */ public ChannelServerConfiguration idleTCPSlowMillis(final int idleTCPSlowMillis) { this.idleTCPSlowMillis = idleTCPSlowMillis; return this; } /** * @return The time that a connection can be idle before its considered not active for short-lived connections */ public int idleUDPMillis() { return idleUDPMillis; } /** * @param idleUDPSeconds * The time that a connection can be idle before its considered not active for short-lived connections * @return This class */ public ChannelServerConfiguration idleUDPMillis(final int idleUDPMillis) { this.idleUDPMillis = idleUDPMillis; return this; } /** * @return The factory for the signature */ public SignatureFactory signatureFactory() { return signatureFactory; } /** * @param signatureFactory * Set the factory for the signature * @return This class */ public ChannelServerConfiguration signatureFactory(final SignatureFactory signatureFactory) { this.signatureFactory = signatureFactory; return this; } @Override public int connectionTimeoutTCPMillis() { return connectionTimeoutTCPMillis; } public ChannelServerConfiguration connectionTimeoutTCPMillis(final int connectionTimeoutTCPMillis) { this.connectionTimeoutTCPMillis = connectionTimeoutTCPMillis; return this; } @Override public boolean isForceTCP() { return forceTCP; } public ChannelServerConfiguration forceTCP(boolean forceTCP) { this.forceTCP = forceTCP; return this; } public ChannelServerConfiguration forceTCP() { this.forceTCP = true; return this; } @Override public boolean isForceUDP() { return forceUDP; } public ChannelServerConfiguration forceUDP(boolean forceUDP) { this.forceUDP = forceUDP; return this; } public ChannelServerConfiguration forceUDP() { this.forceUDP = true; return this; } public Ports portsForwarding() { return portsForwarding; } public ChannelServerConfiguration portsForwarding(Ports portsForwarding) { this.portsForwarding = portsForwarding; return this; } public Ports ports() { return ports; } public ChannelServerConfiguration ports(Ports ports) { this.ports = ports; return this; } public ChannelServerConfiguration bindings(Bindings bindings) { this.bindings = bindings; return this; } public Bindings bindings() { return bindings; } public int maxTCPIncomingConnections() { return maxTCPIncomingConnections; } public ChannelServerConfiguration maxTCPIncomingConnections(final int maxTCPIncomingConnections) { this.maxTCPIncomingConnections = maxTCPIncomingConnections; return this; } public int maxUDPIncomingConnections() { return maxUDPIncomingConnections; } public ChannelServerConfiguration maxUDPIncomingConnections(final int maxUDPIncomingConnections) { this.maxUDPIncomingConnections = maxUDPIncomingConnections; return this; } public int heartBeatMillis() { return heartBeatMillis; } public ChannelServerConfiguration heartBeatMillis(int heartBeatMillis) { this.heartBeatMillis = heartBeatMillis; return this; } public ChannelServerConfiguration heartBeatSeconds(final int heartBeatSeconds) { this.heartBeatSeconds = heartBeatSeconds; return this; } @Override public int heartBeatSeconds() { return heartBeatSeconds; } public ChannelServerConfiguration byteBufPool() { byteBufPool(true); return this; } public ChannelServerConfiguration byteBufPool(boolean enablePool) { this.enablePool = enablePool; return this; } public ChannelServerConfiguration byteBufHeap() { byteBufHeap(true); return this; } public ChannelServerConfiguration byteBufHeap(boolean enableHeap) { this.enableHeap = enableHeap; return this; } public ChannelServerConfiguration byteBufAllocator(boolean enablePool, boolean enableHeap) { this.enableHeap = enableHeap; this.enablePool = enablePool; return this; } public ByteBufAllocator byteBufAllocator() { return UnpooledByteBufAllocator.DEFAULT; } }