package com.mengcraft.team; import java.util.List; import org.bukkit.ChatColor; import org.bukkit.entity.Player; public class TeamSkill { public static void skillHeal(List<Player> memberNearLeader, int teamLevel) { double getHealth; double getMaxHealth; String msg = ChatColor.GREEN + "你被 生命之光 笼罩了!"; if (teamLevel > 4) { for (Player player : memberNearLeader) { getMaxHealth = player.getMaxHealth(); player.setHealth(getMaxHealth); player.sendMessage(msg); } } else if (teamLevel > 2) { double setHealth; for (Player player : memberNearLeader) { getHealth = player.getHealth(); getMaxHealth = player.getMaxHealth(); getHealth = getHealth + 15; setHealth = Math.min(getHealth, getMaxHealth); player.setHealth(setHealth); player.sendMessage(msg); } } else { double setHealth; for (Player player : memberNearLeader) { getHealth = player.getHealth(); getMaxHealth = player.getMaxHealth(); getHealth = getHealth + 10; setHealth = Math.min(getHealth, getMaxHealth); player.setHealth(setHealth); player.sendMessage(msg); } } } }