package com.mengcraft.team;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
public class TeamSkill
{
public static void skillHeal(List<Player> memberNearLeader, int teamLevel)
{
double getHealth;
double getMaxHealth;
String msg = ChatColor.GREEN + "你被 生命之光 笼罩了!";
if (teamLevel > 4) {
for (Player player : memberNearLeader) {
getMaxHealth = player.getMaxHealth();
player.setHealth(getMaxHealth);
player.sendMessage(msg);
}
}
else if (teamLevel > 2) {
double setHealth;
for (Player player : memberNearLeader) {
getHealth = player.getHealth();
getMaxHealth = player.getMaxHealth();
getHealth = getHealth + 15;
setHealth = Math.min(getHealth, getMaxHealth);
player.setHealth(setHealth);
player.sendMessage(msg);
}
}
else {
double setHealth;
for (Player player : memberNearLeader) {
getHealth = player.getHealth();
getMaxHealth = player.getMaxHealth();
getHealth = getHealth + 10;
setHealth = Math.min(getHealth, getMaxHealth);
player.setHealth(setHealth);
player.sendMessage(msg);
}
}
}
}