package tadpole2d.game;
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public class Dimension
{
private int x,y,width,height;
public Dimension(int x,int y,int w,int h)
{
this.x = x;
this.y = y;
this.width = w;
this.height = h;
}
public int getX()
{
return x;
}
public void setX(int x)
{
this.x = x;
}
public int getY()
{
return y;
}
public void setY(int y)
{
this.y = y;
}
public int getWidth()
{
return width;
}
public void setWidth(int w)
{
this.width = w;
}
public int getHeight()
{
return height;
}
public void setHeight(int h)
{
this.height = h;
}
}