package com.steamcommunity.siplus.steamscreenshots;
import com.google.protobuf.InvalidProtocolBufferException;
import com.steamcommunity.siplus.steamscreenshots.proto.IncomingProtos.ClientUCMAddScreenshotResponseProto;
public class ClientUCMAddScreenshotResponseIncoming extends Incoming {
static final int MESSAGE = 7302;
int mEResult;
long mHandle;
ClientUCMAddScreenshotResponseIncoming(IncomingData data) throws IncomingException {
super(data);
}
@Override
void fromProtobuf(byte[] data) throws IncomingException {
ClientUCMAddScreenshotResponseProto proto;
try {
proto = ClientUCMAddScreenshotResponseProto.parseFrom(data);
} catch (InvalidProtocolBufferException e) {
throw new IncomingException();
}
mEResult = proto.getEresult();
mHandle = proto.getScreenshotID();
}
@Override
void fromRaw(byte[] data) throws IncomingException {
throw new IncomingException();
}
}