package com.walrusone.skywars.commands; import org.bukkit.ChatColor; import org.bukkit.Material; import com.walrusone.skywars.SkyWarsReloaded; import com.walrusone.skywars.game.Game; import com.walrusone.skywars.game.GamePlayer; import com.walrusone.skywars.utilities.GlassColor; public class SetGlassCmd extends BaseCmd { public SetGlassCmd() { forcePlayer = false; cmdName = "setglass"; argLength = 3; //counting cmdName usage = "<player> <glasscolor>"; desc = ":: Sets a players glass color"; } @Override public boolean run() { String playerName = args[1]; String color = args[2]; Boolean colorChange = false; GamePlayer gPlayer = SkyWarsReloaded.getPC().getPlayerByName(playerName); if (gPlayer != null) { if (color.equalsIgnoreCase("normal")) { gPlayer.setGlass("normal"); colorChange = true; } else { GlassColor glassColor = SkyWarsReloaded.getGLC().getByColor(color); if (glassColor != null) { gPlayer.setGlass(glassColor.getColor()); colorChange = true; } } if (gPlayer.inGame() && colorChange) { String color1 = gPlayer.getGlass(); Game game = gPlayer.getGame(); if (color1 == null) { color1 = "normal"; } if (!color1.equalsIgnoreCase("normal")) { GlassColor colorGlass = SkyWarsReloaded.getGLC().getByColor(color1); if (colorGlass != null) { game.setGlass(colorGlass.getMaterial(), colorGlass.getData(), gPlayer); } else { game.setGlass(Material.GLASS, gPlayer); } } else { game.setGlass(Material.GLASS, gPlayer); } } if (!colorChange) { sender.sendMessage(ChatColor.RED + "That is not a valid color. Valid colors are:"); StringBuilder colors = new StringBuilder(); for (GlassColor gColor: SkyWarsReloaded.getGLC().getColorItems()) { colors.append(gColor.getColor() + ", "); } colors.append("normal"); String col = colors.toString(); sender.sendMessage(ChatColor.RED + col); } else { sender.sendMessage(ChatColor.GREEN + playerName + "'s Glass Color was set to: " + color); } } else { sender.sendMessage(ChatColor.RED + "Could not find a player named: " + playerName); } return true; } }