/*******************************************************************************
* Copyright (c) 2001, 2010 Mathew A. Nelson and Robocode contributors
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://robocode.sourceforge.net/license/epl-v10.html
*
* Contributors:
* Flemming N. Larsen
* - Initial implementation
*******************************************************************************/
package net.sf.robocode.test.robots;
import net.sf.robocode.test.helpers.Assert;
import net.sf.robocode.test.helpers.RobocodeTestBed;
import robocode.control.events.BattleFinishedEvent;
import robocode.control.events.RoundEndedEvent;
import robocode.control.events.TurnEndedEvent;
import robocode.control.snapshot.IScoreSnapshot;
import robocode.control.snapshot.ITurnSnapshot;
/**
* This test is used for testing if the current scores and total scores are
* calculated correctly. Current scores are tested at each turn, and the total
* scores are tested per round and per battle.
*
* @author Flemming N. Larsen (original)
*/
public class TestScoring extends RobocodeTestBed {
ITurnSnapshot lastTurnSnapshot;
@Override
public String getRobotNames() {
return "sample.Corners,sample.Crazy,sample.Fire,sample.RamFire,sample.SittingDuck,sample.SpinBot,sample.Tracker,sample.TrackFire,sample.Walls";
}
@Override
public int getNumRounds() {
return 10;
}
@Override
public void onTurnEnded(TurnEndedEvent event) {
super.onTurnEnded(event);
lastTurnSnapshot = event.getTurnSnapshot();
for (IScoreSnapshot score : lastTurnSnapshot.getSortedTeamScores()) {
// Notice that the is no such thing as a 'current total last
// survivor bonus'
double currentScore = score.getCurrentSurvivalScore() + score.getCurrentBulletDamageScore()
+ score.getCurrentBulletKillBonus() + score.getCurrentRammingDamageScore()
+ score.getCurrentRammingKillBonus() + score.getCurrentSurvivalBonus();
Assert.assertNear(currentScore, score.getCurrentScore());
}
}
@Override
public void onRoundEnded(RoundEndedEvent event) {
super.onRoundEnded(event);
for (IScoreSnapshot score : lastTurnSnapshot.getSortedTeamScores()) {
double totalScore = score.getTotalSurvivalScore() + score.getTotalLastSurvivorBonus()
+ score.getTotalBulletDamageScore() + score.getTotalBulletKillBonus() + score.getTotalRammingDamageScore()
+ score.getTotalRammingKillBonus();
Assert.assertNear(totalScore, score.getTotalScore());
}
}
@Override
public void onBattleFinished(BattleFinishedEvent event) {
for (IScoreSnapshot score : lastTurnSnapshot.getSortedTeamScores()) {
double totalScore = score.getTotalSurvivalScore() + score.getTotalLastSurvivorBonus()
+ score.getTotalBulletDamageScore() + score.getTotalBulletKillBonus() + score.getTotalRammingDamageScore()
+ score.getTotalRammingKillBonus();
Assert.assertNear(totalScore, score.getTotalScore());
}
}
}