/******************************************************************************* * Copyright (c) 2001, 2010 Mathew A. Nelson and Robocode contributors * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://robocode.sourceforge.net/license/epl-v10.html * * Contributors: * Flemming N. Larsen * - Initial implementation *******************************************************************************/ package net.sf.robocode.test.robots; import net.sf.robocode.test.helpers.Assert; import net.sf.robocode.test.helpers.RobocodeTestBed; import robocode.control.events.BattleFinishedEvent; import robocode.control.events.RoundEndedEvent; import robocode.control.events.TurnEndedEvent; import robocode.control.snapshot.IScoreSnapshot; import robocode.control.snapshot.ITurnSnapshot; /** * This test is used for testing if the current scores and total scores are * calculated correctly. Current scores are tested at each turn, and the total * scores are tested per round and per battle. * * @author Flemming N. Larsen (original) */ public class TestScoring extends RobocodeTestBed { ITurnSnapshot lastTurnSnapshot; @Override public String getRobotNames() { return "sample.Corners,sample.Crazy,sample.Fire,sample.RamFire,sample.SittingDuck,sample.SpinBot,sample.Tracker,sample.TrackFire,sample.Walls"; } @Override public int getNumRounds() { return 10; } @Override public void onTurnEnded(TurnEndedEvent event) { super.onTurnEnded(event); lastTurnSnapshot = event.getTurnSnapshot(); for (IScoreSnapshot score : lastTurnSnapshot.getSortedTeamScores()) { // Notice that the is no such thing as a 'current total last // survivor bonus' double currentScore = score.getCurrentSurvivalScore() + score.getCurrentBulletDamageScore() + score.getCurrentBulletKillBonus() + score.getCurrentRammingDamageScore() + score.getCurrentRammingKillBonus() + score.getCurrentSurvivalBonus(); Assert.assertNear(currentScore, score.getCurrentScore()); } } @Override public void onRoundEnded(RoundEndedEvent event) { super.onRoundEnded(event); for (IScoreSnapshot score : lastTurnSnapshot.getSortedTeamScores()) { double totalScore = score.getTotalSurvivalScore() + score.getTotalLastSurvivorBonus() + score.getTotalBulletDamageScore() + score.getTotalBulletKillBonus() + score.getTotalRammingDamageScore() + score.getTotalRammingKillBonus(); Assert.assertNear(totalScore, score.getTotalScore()); } } @Override public void onBattleFinished(BattleFinishedEvent event) { for (IScoreSnapshot score : lastTurnSnapshot.getSortedTeamScores()) { double totalScore = score.getTotalSurvivalScore() + score.getTotalLastSurvivorBonus() + score.getTotalBulletDamageScore() + score.getTotalBulletKillBonus() + score.getTotalRammingDamageScore() + score.getTotalRammingKillBonus(); Assert.assertNear(totalScore, score.getTotalScore()); } } }