package com.fteams.siftrain.objects;
public class AccuracyMarker {
// stay on screen for 5 seconds
public float displayTime = 5f;
private float time;
public boolean display;
public AccuracyMarker(float time) {
this.time = time;
display = true;
}
public void update(float delta) {
if (!display)
return;
displayTime -= delta;
if (displayTime <= 0) {
display = false;
}
}
public float getAlpha() {
float alpha = displayTime / 5f;
return (alpha >= 1f ? 1f : (alpha <= 0f ? 0f : alpha));
}
public float getTime() {
return time;
}
}