package de.sanandrew.core.manpack.util.client; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.texture.TextureManager; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly( Side.CLIENT ) public class GuiItemTab extends GuiButton { protected static RenderItem itemRenderer = new RenderItem(); protected static final ResourceLocation RES_ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png"); public ResourceLocation baseTexture = TextureMap.locationItemsTexture; protected IIcon renderedIcon; protected ResourceLocation texture = null; protected boolean isRight; protected boolean hasEffect; public int textureBaseX = 0; public int textureBaseY = 0; public GuiItemTab(int id, int xPos, int yPos, String name, IIcon icon, boolean right, boolean hasEff, ResourceLocation tabTexture) { super(id, xPos, yPos, name); this.width = 26; this.height = 26; this.renderedIcon = icon; this.isRight = right; this.hasEffect = hasEff; this.texture = tabTexture; } public void setIcon(IIcon ico) { this.renderedIcon = ico; } @Override public void drawButton(Minecraft mc, int mouseX, int mouseY) { if( this.visible ) { FontRenderer var4 = mc.fontRenderer; mc.getTextureManager().bindTexture(this.texture); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.field_146123_n = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height; int var5 = this.getHoverState(this.field_146123_n); this.drawTexturedModalRect(this.xPosition, this.yPosition, this.textureBaseX + 26 * (this.isRight ? 0 : 1), this.textureBaseY + var5 * 26, this.width, this.height); this.mouseDragged(mc, mouseX, mouseY); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDisable(GL12.GL_RESCALE_NORMAL); RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL11.GL_LIGHTING); RenderHelper.enableGUIStandardItemLighting(); GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); itemRenderer.zLevel = 300.0F; this.drawIcon(this.renderedIcon, this.xPosition + 5, this.yPosition + 5, mc, 0xFFFFFF); itemRenderer.zLevel = 0.0F; GL11.glPopMatrix(); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_DEPTH_TEST); if( this.field_146123_n ) { this.drawTabHoveringText(this.displayString, this.xPosition - (this.isRight ? var4.getStringWidth(this.displayString) + 5 : -5), this.yPosition + 21, var4); } RenderHelper.disableStandardItemLighting(); } } protected void drawTabHoveringText(String par1Str, int par2, int par3, FontRenderer fontRenderer) { GL11.glDisable(GL12.GL_RESCALE_NORMAL); RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_DEPTH_TEST); int var4 = fontRenderer.getStringWidth(par1Str); int var5 = par2 + 12; int var6 = par3 - 12; byte var8 = 8; this.zLevel = 300.0F; int var9 = -267386864; this.drawGradientRect(var5 - 3, var6 - 4, var5 + var4 + 3, var6 - 3, var9, var9); this.drawGradientRect(var5 - 3, var6 + var8 + 3, var5 + var4 + 3, var6 + var8 + 4, var9, var9); this.drawGradientRect(var5 - 3, var6 - 3, var5 + var4 + 3, var6 + var8 + 3, var9, var9); this.drawGradientRect(var5 - 4, var6 - 3, var5 - 3, var6 + var8 + 3, var9, var9); this.drawGradientRect(var5 + var4 + 3, var6 - 3, var5 + var4 + 4, var6 + var8 + 3, var9, var9); int var10 = 1347420415; int var11 = (var10 & 16711422) >> 1 | var10 & -16777216; this.drawGradientRect(var5 - 3, var6 - 3 + 1, var5 - 3 + 1, var6 + var8 + 3 - 1, var10, var11); this.drawGradientRect(var5 + var4 + 2, var6 - 3 + 1, var5 + var4 + 3, var6 + var8 + 3 - 1, var10, var11); this.drawGradientRect(var5 - 3, var6 - 3, var5 + var4 + 3, var6 - 3 + 1, var10, var10); this.drawGradientRect(var5 - 3, var6 + var8 + 2, var5 + var4 + 3, var6 + var8 + 3, var11, var11); GL11.glDisable(GL11.GL_DEPTH_TEST); fontRenderer.drawStringWithShadow(par1Str, var5, var6, -1); this.zLevel = 0.0F; GL11.glEnable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_DEPTH_TEST); RenderHelper.enableStandardItemLighting(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); } private void drawIcon(IIcon ico, int x, int y, Minecraft mc, int color) { float f; int i1; float f1; float f2; GL11.glDisable(GL11.GL_LIGHTING); ResourceLocation resourcelocation = this.baseTexture; mc.renderEngine.bindTexture(resourcelocation); if( this.renderedIcon == null ) { this.renderedIcon = ((TextureMap) Minecraft.getMinecraft().getTextureManager().getTexture(resourcelocation)).getAtlasSprite("missingno"); } i1 = color; f = (i1 >> 16 & 255) / 255.0F; f1 = (i1 >> 8 & 255) / 255.0F; f2 = (i1 & 255) / 255.0F; GL11.glColor4f(f, f1, f2, 1.0F); GuiItemTab.itemRenderer.renderIcon(x, y, this.renderedIcon, 16, 16); GL11.glEnable(GL11.GL_LIGHTING); if( this.hasEffect ) { this.renderEffect(mc.renderEngine, x, y); } GL11.glEnable(GL11.GL_CULL_FACE); } protected void renderEffect(TextureManager manager, int x, int y) { GL11.glDepthFunc(GL11.GL_GREATER); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDepthMask(false); manager.bindTexture(GuiItemTab.RES_ITEM_GLINT); GuiItemTab.itemRenderer.zLevel -= 50.0F; GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_DST_COLOR, GL11.GL_DST_COLOR); GL11.glColor4f(0.5F, 0.25F, 0.8F, 1.0F); this.renderGlint(x * 431278612 + y * 32178161, x - 2, y - 2, 20, 20); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthMask(true); GuiItemTab.itemRenderer.zLevel += 50.0F; GL11.glEnable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_LEQUAL); } private void renderGlint(int par1, int x, int y, int width, int height) { for( int j1 = 0; j1 < 2; ++j1 ) { if( j1 == 0 ) { GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); } if( j1 == 1 ) { GL11.glBlendFunc(GL11.GL_SRC_COLOR, GL11.GL_ONE); } float f = 0.00390625F; float f1 = 0.00390625F; float f2 = Minecraft.getSystemTime() % (3000 + j1 * 1873) / (3000.0F + j1 * 1873) * 256.0F; float f3 = 0.0F; Tessellator tessellator = Tessellator.instance; float f4 = 4.0F; if( j1 == 1 ) { f4 = -1.0F; } tessellator.startDrawingQuads(); tessellator.addVertexWithUV(x, y + height, this.zLevel, (f2 + height * f4) * f, (f3 + height) * f1); tessellator.addVertexWithUV(x + width, y + height, this.zLevel, (f2 + width + height * f4) * f, (f3 + height) * f1); tessellator.addVertexWithUV(x + width, y, this.zLevel, (f2 + width) * f, (f3 + 0.0F) * f1); tessellator.addVertexWithUV(x, y, this.zLevel, (f2 + 0.0F) * f, (f3 + 0.0F) * f1); tessellator.draw(); } } }