package com.gushikustudios.rube.loader.serializers.utils; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.physics.box2d.Body; public class RubeImage { public float angleInRads = 0.0f; public Body body = null; public final Vector2 center = new Vector2(); public final Color color = new Color(); public String file = null; public int filter; public String name = null; public float opacity = 1.0f; public int renderOrder = 0; public float scale = 1.0f; public float width = 0.0f; public float height = 0.0f; public boolean flip = false; }