package com.gushikustudios.rube.loader.serializers.utils;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.physics.box2d.Body;
public class RubeImage {
public float angleInRads = 0.0f;
public Body body = null;
public final Vector2 center = new Vector2();
public final Color color = new Color();
public String file = null;
public int filter;
public String name = null;
public float opacity = 1.0f;
public int renderOrder = 0;
public float scale = 1.0f;
public float width = 0.0f;
public float height = 0.0f;
public boolean flip = false;
}