/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. */ package com.facebook.react.animation; import android.view.View; /** * Interface used to update particular property types during animation. While animation is in * progress {@link Animation} instance will call {@link #onUpdate} several times with a value * representing animation progress. Normally value will be from 0..1 range, but for spring animation * it can slightly exceed that limit due to bounce effect at the start/end of animation. */ public interface AnimationPropertyUpdater { /** * This method will be called before animation starts. * * @param view view that will be animated */ public void prepare(View view); /** * This method will be called for each animation frame * * @param view view to update property * @param progress animation progress from 0..1 range (may slightly exceed that limit in case of * spring engine) retrieved from {@link Animation} engine. */ public void onUpdate(View view, float progress); /** * This method will be called at the end of animation. It should be used to set the final values * for animated properties in order to avoid floating point inacurracy calculated in * {@link #onUpdate} by passing value close to 1.0 or in a case some frames got dropped. * * @param view view to update property */ public void onFinish(View view); }