package com.mengcraft.protect.task;
import org.bukkit.Server;
public class Restart implements Runnable {
private final int limit;
private final Server server;
public Restart(Server server, int limit) {
this.server = server;
this.limit = limit;
}
@Override
public void run() {
if (server.getOnlinePlayers().length <= this.limit) {
server.dispatchCommand(server.getConsoleSender(), "save-all");
server.shutdown();
}
}
}