package com.mengcraft.protect.task; import org.bukkit.Server; public class Restart implements Runnable { private final int limit; private final Server server; public Restart(Server server, int limit) { this.server = server; this.limit = limit; } @Override public void run() { if (server.getOnlinePlayers().length <= this.limit) { server.dispatchCommand(server.getConsoleSender(), "save-all"); server.shutdown(); } } }