package com.finchframework.bluetooth; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.util.UUID; import com.finchframework.finch.R; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.content.Context; import android.util.Log; /** * Helper class that runs threads for communicating with a Bluetooth * device. This code is derived from the Bluetoothchat example, but modified in * several ways to increase modularity and generality: The Handler is in a * separate class to make it easier to drop into other components. * * Currently this only does Bluetooth SPP. This can be generalized to other * services. */ public class BtSPPHelper { // Debugging private final String TAG = getClass().getSimpleName(); private static final boolean D = true; public enum State { NONE, LISTEN, CONNECTING, CONNECTED; } // Name for the SDP record when creating server socket private static final String NAME = "BluetoothTest"; // Unique UUID for this application private static final UUID SPP_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB"); // Member fields private final BluetoothAdapter mAdapter; private final BtHelperHandler mHandler; private AcceptThread mAcceptThread; private ConnectThread mConnectThread; private ConnectedThread mConnectedThread; private State mState; private Context mContext; /** * Constructor. Prepares a new Bluetooth SPP session. * @param context The UI Activity Context * @param handler A Handler to send messages back to the UI Activity */ public BtSPPHelper(Context context, BtHelperHandler handler) { mContext = context; mAdapter = BluetoothAdapter.getDefaultAdapter(); mState = State.NONE; mHandler = handler; } /** * Set the current state of the chat connection * @param state The current connection state */ private synchronized void setState(State state) { if (D) Log.d(TAG, "setState() " + mState + " -> " + state); mState = state; // Give the new state to the Handler so the UI Activity can update mHandler.obtainMessage(BtHelperHandler.MessageType.STATE, -1, state).sendToTarget(); } /** * Return the current connection state. */ public synchronized State getState() { return mState; } /** * Start the session. Start AcceptThread to begin a * session in listening (server) mode. * * Typically, call this in onResume() */ public synchronized void start() { if (D) Log.d(TAG, "start"); // Cancel any thread attempting to make a connection if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} // Start the thread to listen on a BluetoothServerSocket if (mAcceptThread == null) { mAcceptThread = new AcceptThread(); mAcceptThread.start(); } setState(State.LISTEN); } /** * Start the ConnectThread to initiate a connection to a remote device. * @param device The BluetoothDevice to connect */ public synchronized void connect(BluetoothDevice device) { if (D) Log.d(TAG, "connect to: " + device); // Cancel any thread attempting to make a connection if (mState == State.CONNECTING) { if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} } // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} // Start the thread to connect with the given device mConnectThread = new ConnectThread(device); mConnectThread.start(); setState(State.CONNECTING); } /** * Start the ConnectedThread to begin managing a Bluetooth connection * * @param socket * The BluetoothSocket on which the connection was made * @param device * The BluetoothDevice that has been connected */ private synchronized void connected(BluetoothSocket socket, BluetoothDevice device) { if (D) Log.d(TAG, "connected"); // Cancel the thread that completed the connection if (mConnectThread != null) { mConnectThread.cancel(); mConnectThread = null; } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.cancel(); mConnectedThread = null; } // Cancel the accept thread because we only want to connect to one // device if (mAcceptThread != null) { mAcceptThread.cancel(); mAcceptThread = null; } // Start the thread to manage the connection and perform transmissions mConnectedThread = new ConnectedThread(socket); mConnectedThread.start(); // Send the name of the connected device back to the UI Activity mHandler.obtainMessage(BtHelperHandler.MessageType.DEVICE, -1, device.getName()).sendToTarget(); setState(State.CONNECTED); } /** * Stop all threads */ public synchronized void stop() { if (D) Log.d(TAG, "stop"); if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;} setState(State.NONE); } /** * Write to the ConnectedThread in an unsynchronized manner * @param out The bytes to write * @see ConnectedThread#write(byte[]) */ public void write(byte[] out) { ConnectedThread r; // Synchronize a copy of the ConnectedThread synchronized (this) { if (mState != State.CONNECTED) return; r = mConnectedThread; } // Perform the write unsynchronized r.write(out); } private void sendErrorMessage(int messageId) { setState(State.LISTEN); mHandler.obtainMessage(BtHelperHandler.MessageType.NOTIFY, -1, mContext.getResources().getString(messageId)).sendToTarget(); } /** * This thread runs while listening for incoming connections. It behaves * like a server-side client. It runs until a connection is accepted * (or until cancelled). */ private class AcceptThread extends Thread { // The local server socket private final BluetoothServerSocket mmServerSocket; public AcceptThread() { BluetoothServerSocket tmp = null; // Create a new listening server socket try { tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, SPP_UUID); } catch (IOException e) { Log.e(TAG, "listen() failed", e); } mmServerSocket = tmp; } public void run() { if (D) Log.d(TAG, "BEGIN mAcceptThread" + this); setName("AcceptThread"); BluetoothSocket socket = null; // Listen to the server socket if we're not connected while (mState != BtSPPHelper.State.CONNECTED) { try { // This is a blocking call and will only return on a // successful connection or an exception socket = mmServerSocket.accept(); } catch (IOException e) { Log.e(TAG, "accept() failed", e); break; } // If a connection was accepted if (socket != null) { synchronized (BtSPPHelper.this) { switch (mState) { case LISTEN: case CONNECTING: // Situation normal. Start the connected thread. connected(socket, socket.getRemoteDevice()); break; case NONE: case CONNECTED: // Either not ready or already connected. Terminate new socket. try { socket.close(); } catch (IOException e) { Log.e(TAG, "Could not close unwanted socket", e); } break; } } } } if (D) Log.i(TAG, "END mAcceptThread"); } public void cancel() { if (D) Log.d(TAG, "cancel " + this); try { mmServerSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of server failed", e); } } } /** * This thread runs while attempting to make an outgoing connection * with a device. It runs straight through; the connection either * succeeds or fails. */ private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; public ConnectThread(BluetoothDevice device) { mmDevice = device; BluetoothSocket tmp = null; // Get a BluetoothSocket for a connection with the // given BluetoothDevice try { tmp = device.createRfcommSocketToServiceRecord(SPP_UUID); } catch (IOException e) { Log.e(TAG, "create() failed", e); } mmSocket = tmp; } public void run() { Log.i(TAG, "BEGIN mConnectThread"); setName("ConnectThread"); // Always cancel discovery because it will slow down a connection mAdapter.cancelDiscovery(); // Make a connection to the BluetoothSocket try { // This is a blocking call and will only return on a // successful connection or an exception mmSocket.connect(); } catch (IOException e) { sendErrorMessage(R.string.bt_unable); // Close the socket try { mmSocket.close(); } catch (IOException e2) { Log.e(TAG, "unable to close() socket during connection failure", e2); } // Start the service over to restart listening mode BtSPPHelper.this.start(); return; } // Reset the ConnectThread because we're done synchronized (BtSPPHelper.this) { mConnectThread = null; } // Start the connected thread connected(mmSocket, mmDevice); } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } } } /** * This thread runs during a connection with a remote device. * It handles all incoming and outgoing transmissions. */ private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) { Log.d(TAG, "create ConnectedThread"); mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the BluetoothSocket input and output streams try { tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { Log.e(TAG, "temp sockets not created", e); } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { Log.i(TAG, "BEGIN mConnectedThread"); byte[] buffer = new byte[1024]; int bytes; // Keep listening to the InputStream while connected while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); // Send the obtained bytes to the UI Activity mHandler.obtainMessage(BtHelperHandler.MessageType.READ, bytes, buffer) .sendToTarget(); } catch (IOException e) { Log.e(TAG, "disconnected", e); sendErrorMessage(R.string.bt_connection_lost); break; } } } /** * Write to the connected OutStream. * @param buffer The bytes to write */ public void write(byte[] buffer) { try { mmOutStream.write(buffer); // Share the sent message back to the UI Activity mHandler.obtainMessage(BtHelperHandler.MessageType.WRITE, -1, buffer) .sendToTarget(); } catch (IOException e) { Log.e(TAG, "Exception during write", e); } } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } } } }