package com.finchframework.bluetooth;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.UUID;
import com.finchframework.finch.R;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.util.Log;
/**
* Helper class that runs threads for communicating with a Bluetooth
* device. This code is derived from the Bluetoothchat example, but modified in
* several ways to increase modularity and generality: The Handler is in a
* separate class to make it easier to drop into other components.
*
* Currently this only does Bluetooth SPP. This can be generalized to other
* services.
*/
public class BtSPPHelper {
// Debugging
private final String TAG = getClass().getSimpleName();
private static final boolean D = true;
public enum State {
NONE,
LISTEN,
CONNECTING,
CONNECTED;
}
// Name for the SDP record when creating server socket
private static final String NAME = "BluetoothTest";
// Unique UUID for this application
private static final UUID SPP_UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB");
// Member fields
private final BluetoothAdapter mAdapter;
private final BtHelperHandler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private State mState;
private Context mContext;
/**
* Constructor. Prepares a new Bluetooth SPP session.
* @param context The UI Activity Context
* @param handler A Handler to send messages back to the UI Activity
*/
public BtSPPHelper(Context context, BtHelperHandler handler) {
mContext = context;
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = State.NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
* @param state The current connection state
*/
private synchronized void setState(State state) {
if (D) Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(BtHelperHandler.MessageType.STATE, -1, state).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized State getState() {
return mState;
}
/**
* Start the session. Start AcceptThread to begin a
* session in listening (server) mode.
*
* Typically, call this in onResume()
*/
public synchronized void start() {
if (D) Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(State.LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
* @param device The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D) Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == State.CONNECTING) {
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(State.CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* @param socket
* The BluetoothSocket on which the connection was made
* @param device
* The BluetoothDevice that has been connected
*/
private synchronized void connected(BluetoothSocket socket,
BluetoothDevice device) {
if (D)
Log.d(TAG, "connected");
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one
// device
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
mHandler.obtainMessage(BtHelperHandler.MessageType.DEVICE, -1,
device.getName()).sendToTarget();
setState(State.CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D) Log.d(TAG, "stop");
if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;}
if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;}
if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;}
setState(State.NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
* @param out The bytes to write
* @see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != State.CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
private void sendErrorMessage(int messageId) {
setState(State.LISTEN);
mHandler.obtainMessage(BtHelperHandler.MessageType.NOTIFY, -1,
mContext.getResources().getString(messageId)).sendToTarget();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, SPP_UUID);
} catch (IOException e) {
Log.e(TAG, "listen() failed", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D) Log.d(TAG, "BEGIN mAcceptThread" + this);
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != BtSPPHelper.State.CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e(TAG, "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BtSPPHelper.this) {
switch (mState) {
case LISTEN:
case CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case NONE:
case CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D) Log.i(TAG, "END mAcceptThread");
}
public void cancel() {
if (D) Log.d(TAG, "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(SPP_UUID);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
sendErrorMessage(R.string.bt_unable);
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG, "unable to close() socket during connection failure", e2);
}
// Start the service over to restart listening mode
BtSPPHelper.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (BtSPPHelper.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(BtHelperHandler.MessageType.READ, bytes, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
sendErrorMessage(R.string.bt_connection_lost);
break;
}
}
}
/**
* Write to the connected OutStream.
* @param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(BtHelperHandler.MessageType.WRITE, -1, buffer)
.sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}