package coder.prettygirls.widget;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.PointF;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.widget.ImageView;
/**
* 手势图片控件
*
* @author clifford
*/
public class PinchImageView extends ImageView {
//图片缩放动画时间
public static final int SCALE_ANIMATOR_DURATION = 200;
//惯性动画衰减参数
public static final float FLING_DAMPING_FACTOR = 0.9f;
//图片最大放大尺寸
private static final float MAX_SCALE = 4f;
//手势状态:自由状态
public static final int PINCH_MODE_FREE = 0;
//手势状态:单指滚动状态
public static final int PINCH_MODE_SCROLL = 1;
//手势状态:多指缩放状态
public static final int PINCH_MODE_SCALE = 2;
//手势状态:禁止手势
public static final int PINCH_MODE_NO_PINCH = 3;
//外界点击事件
private OnClickListener mOnClickListener;
//外界长按事件
private OnLongClickListener mOnLongClickListener;
//外层变换矩阵,如果是单位矩阵,那么图片是fit center状态
private Matrix mOuterMatrix = new Matrix();
//手势状态,值为PINCH_MODE_FREE,PINCH_MODE_SCROLL,PINCH_MODE_SCALE
private int mPinchMode = PINCH_MODE_FREE;
//在单指模式下是上次手指触碰的点
//在多指模式下两个缩放控制点的中点
private PointF mLastMovePoint = new PointF();
//缩放模式下图片的缩放中点,这个点是在原图进行内层变换后的点
private PointF mScaleCenter = new PointF();
//缩放模式下的缩放比例,为 外层缩放值 / 开始缩放时两指距离
private float mScaleBase = 0;
//矩阵动画,缩放模式把图片的位置大小超出限制之后触发;双击图片放大或缩小时触发
private ScaleAnimator mScaleAnimator;
//滑动产生的惯性动画
private FlingAnimator mFlingAnimator;
public PinchImageView(Context context) {
super(context);
initView();
}
public PinchImageView(Context context, AttributeSet attrs) {
super(context, attrs);
initView();
}
public PinchImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
initView();
}
private void initView() {
//强制设置图片scaleType为matrix
super.setScaleType(ScaleType.MATRIX);
}
@Override
protected void onDraw(Canvas canvas) {
//在绘制前设置变换矩阵
if (getDrawable() != null) {
setImageMatrix(getCurrentImageMatrix());
}
super.onDraw(canvas);
}
@Override
public void setOnClickListener(OnClickListener l) {
//默认的click会在任何点击情况下都会触发,所以搞成自己的
mOnClickListener = l;
}
@Override
public void setOnLongClickListener(OnLongClickListener l) {
//默认的long click会在任何长按情况下都会触发,所以搞成自己的
mOnLongClickListener = l;
}
//不允许设置scaleType,只能用内部设置的matrix
@Override
public void setScaleType(ScaleType scaleType) {
}
//获取外部矩阵
public Matrix getOuterMatrix() {
return new Matrix(mOuterMatrix);
}
//获取内部矩阵,换了图之后如果图片大小不一样,会重新计算个新的从而保证fit center状态
//返回的是copy值
public Matrix getInnerMatrix() {
Matrix result = new Matrix();
if (getDrawable() != null) {
//控件大小
float displayWidth = getMeasuredWidth();
float displayHeight = getMeasuredHeight();
if (displayWidth > 0 && displayHeight > 0) {
//原图大小
float imageWidth = getDrawable().getIntrinsicWidth();
float imageHeight = getDrawable().getIntrinsicHeight();
if (imageWidth > 0 && imageHeight > 0) {
float scale;
//如果计算fit center状态所需的scale大小
if (imageWidth / imageHeight > displayWidth / displayHeight) {
scale = displayWidth / imageWidth;
} else {
scale = displayHeight / imageHeight;
}
//设置fit center状态的scale和位置
result.postScale(scale, scale, imageWidth / 2f, imageHeight / 2f);
result.postTranslate((displayWidth - imageWidth) / 2f, (displayHeight - imageHeight) / 2f);
}
}
}
return result;
}
//获取图片总变换矩阵
public Matrix getCurrentImageMatrix() {
Matrix result = getInnerMatrix();
result.postConcat(mOuterMatrix);
return result;
}
//获取当前图片变换后的矩形,如果没有图片则返回null
public RectF getImageBound() {
if (getDrawable() == null) {
return null;
} else {
Matrix matrix = getCurrentImageMatrix();
RectF bound = new RectF(0, 0, getDrawable().getIntrinsicWidth(), getDrawable().getIntrinsicHeight());
matrix.mapRect(bound);
return bound;
}
}
//获取当前手势状态
public int getPinchMode() {
return mPinchMode;
}
//开始手势禁止模式
public void startNoPinch() {
mPinchMode = PINCH_MODE_NO_PINCH;
mLastMovePoint = new PointF();
mScaleCenter = new PointF();
mScaleBase = 0;
}
public boolean animFromTo(Matrix matrixFrom, Matrix matrixTo) {
if (getDrawable() == null) {
return false;
}
if (mScaleAnimator != null) {
mScaleAnimator.cancel();
mScaleAnimator = null;
}
if (mFlingAnimator != null) {
mFlingAnimator.cancel();
mFlingAnimator = null;
}
mScaleAnimator = new ScaleAnimator(matrixFrom, matrixTo);
mScaleAnimator.start();
return true;
}
//停止手势禁止
public void endNoPinch() {
mPinchMode = PINCH_MODE_FREE;
}
//停止所有动画,重置位置到fit center状态
public void reset() {
mOuterMatrix = new Matrix();
onOuterMatrixChanged();
mPinchMode = PINCH_MODE_FREE;
mLastMovePoint = new PointF();
mScaleCenter = new PointF();
mScaleBase = 0;
if (mScaleAnimator != null) {
mScaleAnimator.cancel();
mScaleAnimator = null;
}
if (mFlingAnimator != null) {
mFlingAnimator.cancel();
mFlingAnimator = null;
}
invalidate();
}
//获取图片最大可放大的比例,如果放大大于这个比例则不被允许
protected float getMaxScale() {
return MAX_SCALE;
}
//计算双击之后图片应该被缩放的比例,如果值大于getMaxScale或者小于fit center尺寸,则取边界值
protected float calculateNextScale(float innerScale, float outerScale) {
float currentScale = innerScale * outerScale;
if (currentScale < MAX_SCALE) {
return MAX_SCALE;
} else {
return innerScale;
}
}
//当外层矩阵变换时触发
protected void onOuterMatrixChanged() {
//用于超大图分片加载
}
//点击,双击,长按,滑动等手势处理
private GestureDetector mGestureDetector = new GestureDetector(PinchImageView.this.getContext(), new GestureDetector.SimpleOnGestureListener() {
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
fling(velocityX, velocityY);
return true;
}
public void onLongPress(MotionEvent e) {
if (mOnLongClickListener != null) {
mOnLongClickListener.onLongClick(PinchImageView.this);
}
}
public boolean onDoubleTap(MotionEvent e) {
doubleTap(e.getX(), e.getY());
return true;
}
public boolean onSingleTapConfirmed(MotionEvent e) {
if (mOnClickListener != null) {
mOnClickListener.onClick(PinchImageView.this);
}
return true;
}
});
@Override
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
if (mPinchMode == PINCH_MODE_NO_PINCH) {
return true;
}
//无论如何都处理各种外部手势
mGestureDetector.onTouchEvent(event);
int action = event.getAction() & MotionEvent.ACTION_MASK;
//最后一个点抬起或者取消,结束所有模式
if (action == MotionEvent.ACTION_UP || action == MotionEvent.ACTION_CANCEL) {
if (mPinchMode == PINCH_MODE_SCALE) {
scaleEnd();
}
mPinchMode = PINCH_MODE_FREE;
} else if (action == MotionEvent.ACTION_POINTER_UP) {
if (mPinchMode == PINCH_MODE_SCALE) {
//抬起的点如果大于2,那么缩放模式还有效,但是有可能初始点变了,重新测量初始点
if (event.getPointerCount() > 2) {
//如果还没结束缩放模式,但是第一个点抬起了,那么让第二个点和第三个点作为缩放控制点
if (event.getAction() >> 8 == 0) {
saveScaleContext(event.getX(1), event.getY(1), event.getX(2), event.getY(2));
//如果还没结束缩放模式,但是第二个点抬起了,那么让第一个点和第三个点作为缩放控制点
} else if (event.getAction() >> 8 == 1) {
saveScaleContext(event.getX(0), event.getY(0), event.getX(2), event.getY(2));
}
}
}
//第一个点按下,开启滚动模式,记录开始滚动的点
} else if (action == MotionEvent.ACTION_DOWN) {
//在矩阵动画过程中不允许启动滚动模式
if (!(mScaleAnimator != null && mScaleAnimator.isRunning())) {
//停止惯性滚动
if (mFlingAnimator != null) {
mFlingAnimator.cancel();
mFlingAnimator = null;
}
mPinchMode = PINCH_MODE_SCROLL;
mLastMovePoint.set(event.getX(), event.getY());
}
//非第一个点按下,关闭滚动模式,开启缩放模式,记录缩放模式的一些初始数据
} else if (action == MotionEvent.ACTION_POINTER_DOWN) {
//停止惯性滚动
if (mFlingAnimator != null) {
mFlingAnimator.cancel();
mFlingAnimator = null;
}
//停止矩阵动画
if (mScaleAnimator != null) {
mScaleAnimator.cancel();
mScaleAnimator = null;
}
mPinchMode = PINCH_MODE_SCALE;
saveScaleContext(event.getX(0), event.getY(0), event.getX(1), event.getY(1));
} else if (action == MotionEvent.ACTION_MOVE) {
if (!(mScaleAnimator != null && mScaleAnimator.isRunning())) {
//在滚动模式下移动
if (mPinchMode == PINCH_MODE_SCROLL) {
//每次移动产生一个差值累积到图片位置上
scrollBy(event.getX() - mLastMovePoint.x, event.getY() - mLastMovePoint.y);
//记录新的移动点
mLastMovePoint.set(event.getX(), event.getY());
//在缩放模式下移动
} else if (mPinchMode == PINCH_MODE_SCALE && event.getPointerCount() > 1) {
//两个缩放点间的距离
float distance = MathUtils.getDistance(event.getX(0), event.getY(0), event.getX(1), event.getY(1));
//保存缩放点中点
float[] lineCenter = MathUtils.getCenterPoint(event.getX(0), event.getY(0), event.getX(1), event.getY(1));
mLastMovePoint.set(lineCenter[0], lineCenter[1]);
//处理缩放
scale(mScaleCenter, mScaleBase, distance, mLastMovePoint);
}
}
}
return true;
}
//让图片移动一段距离,返回是否真的移动了
private boolean scrollBy(float xDiff, float yDiff) {
if (getDrawable() == null) {
return false;
}
//原图方框
RectF bound = getImageBound();
//控件大小
float displayWidth = getMeasuredWidth();
float displayHeight = getMeasuredHeight();
//如果当前图片宽度小于控件宽度,则不能移动
if (bound.right - bound.left < displayWidth) {
xDiff = 0;
//如果图片左边在移动后超出控件左边
} else if (bound.left + xDiff > 0) {
//如果在移动之前是没超出的,计算应该移动的距离
if (bound.left < 0) {
xDiff = -bound.left;
//否则无法移动
} else {
xDiff = 0;
}
//如果图片右边在移动后超出控件右边
} else if (bound.right + xDiff < displayWidth) {
//如果在移动之前是没超出的,计算应该移动的距离
if (bound.right > displayWidth) {
xDiff = displayWidth - bound.right;
//否则无法移动
} else {
xDiff = 0;
}
}
//以下同理
if (bound.bottom - bound.top < displayHeight) {
yDiff = 0;
} else if (bound.top + yDiff > 0) {
if (bound.top < 0) {
yDiff = -bound.top;
} else {
yDiff = 0;
}
} else if (bound.bottom + yDiff < displayHeight) {
if (bound.bottom > displayHeight) {
yDiff = displayHeight - bound.bottom;
} else {
yDiff = 0;
}
}
//应用移动变换
mOuterMatrix.postTranslate(xDiff, yDiff);
onOuterMatrixChanged();
//触发重绘
invalidate();
//检查是否有变化
if (xDiff != 0 || yDiff != 0) {
return true;
} else {
return false;
}
}
//记录缩放前的一些信息
private void saveScaleContext(float x1, float y1, float x2, float y2) {
mScaleBase = MathUtils.getMatrixScale(mOuterMatrix)[0] / MathUtils.getDistance(x1, y1, x2, y2);
//获取缩放缩放点中点在第一层变换后的图片上的坐标
float[] center = MathUtils.inverseMatrixPoint(MathUtils.getCenterPoint(x1, y1, x2, y2), mOuterMatrix);
mScaleCenter.set(center[0], center[1]);
}
/**
* 对图片进行缩放
*
* @param scaleCenter 图片的缩放中心,是一层变换后的左边
* @param scaleBase 缩放比例
* @param distance 新的缩放点距离
* @param lineCenter 缩放点中心
*/
private void scale(PointF scaleCenter, float scaleBase, float distance, PointF lineCenter) {
if (getDrawable() == null) {
return;
}
//计算第二层缩放值
float scale = scaleBase * distance;
Matrix matrix = new Matrix();
//按照图片缩放中心缩放,并且让缩放中心在缩放点中点上
matrix.postScale(scale, scale, scaleCenter.x, scaleCenter.y);
matrix.postTranslate(lineCenter.x - scaleCenter.x, lineCenter.y - scaleCenter.y);
//应用变换
mOuterMatrix = matrix;
onOuterMatrixChanged();
//重绘
invalidate();
}
//双击后放大或者缩小
//当当前缩放比例大于等于1,那么双击放大到MaxScale
//当当前缩放比例小于1,双击放大到1
//当当前缩放比例等于MaxScale,双击缩小到屏幕大小
private void doubleTap(float x, float y) {
//不允许动画过程中再触发
if ((mScaleAnimator != null && mScaleAnimator.isRunning()) || getDrawable() == null) {
return;
}
//获取第一层变换矩阵
Matrix innerMatrix = getInnerMatrix();
//当前总的缩放比例
float innerScale = MathUtils.getMatrixScale(innerMatrix)[0];
float outerScale = MathUtils.getMatrixScale(mOuterMatrix)[0];
float currentScale = innerScale * outerScale;
//控件大小
float displayWidth = getMeasuredWidth();
float displayHeight = getMeasuredHeight();
//最大放大大小
float maxScale = getMaxScale();
//接下来要放大的大小
float nextScale = calculateNextScale(innerScale, outerScale);
//如果接下来放大大于最大值或者小于fit center值,则取边界
if (nextScale < innerScale) {
nextScale = innerScale;
} else if (nextScale > maxScale) {
nextScale = maxScale;
}
//缩放动画初始矩阵为当前矩阵值
Matrix animStart = new Matrix(mOuterMatrix);
//开始计算缩放动画的结果矩阵
Matrix animEnd = new Matrix(mOuterMatrix);
//计算还需缩放的倍数
animEnd.postScale(nextScale / currentScale, nextScale / currentScale, x, y);
//将放大点移动到控件中心
animEnd.postTranslate(displayWidth / 2 - x, displayHeight / 2 - y);
//得到放大之后的图片方框
Matrix testMatrix = new Matrix(innerMatrix);
testMatrix.postConcat(animEnd);
RectF testBound = new RectF(0, 0, getDrawable().getIntrinsicWidth(), getDrawable().getIntrinsicHeight());
testMatrix.mapRect(testBound);
//修正位置
float postX = 0;
float postY = 0;
if (testBound.right - testBound.left < displayWidth) {
postX = displayWidth / 2 - (testBound.right + testBound.left) / 2;
} else if (testBound.left > 0) {
postX = -testBound.left;
} else if (testBound.right < displayWidth) {
postX = displayWidth - testBound.right;
}
if (testBound.bottom - testBound.top < displayHeight) {
postY = displayHeight / 2 - (testBound.bottom + testBound.top) / 2;
} else if (testBound.top > 0) {
postY = -testBound.top;
} else if (testBound.bottom < displayHeight) {
postY = displayHeight - testBound.bottom;
}
//应用修正位置
animEnd.postTranslate(postX, postY);
//如果正在执行惯性动画,则取消掉
if (mFlingAnimator != null) {
mFlingAnimator.cancel();
mFlingAnimator = null;
}
//启动矩阵动画
mScaleAnimator = new ScaleAnimator(animStart, animEnd);
mScaleAnimator.start();
}
//当缩放操作结束如果不在正确位置用动画恢复
private void scaleEnd() {
//不允许动画过程中再触发
if ((mScaleAnimator != null && mScaleAnimator.isRunning()) || getDrawable() == null) {
return;
}
//是否修正了位置
boolean change = false;
//获取图片整体的变换矩阵
Matrix currentMatrix = getCurrentImageMatrix();
//整体缩放比例
float currentScale = MathUtils.getMatrixScale(currentMatrix)[0];
//第二层缩放比例
float outerScale = MathUtils.getMatrixScale(mOuterMatrix)[0];
//控件大小
float displayWidth = getMeasuredWidth();
float displayHeight = getMeasuredHeight();
float maxScale = getMaxScale();
//比例修正
float scalePost = 1;
//位置修正
float postX = 0;
float postY = 0;
//如果整体缩放比例大于最大比例,进行缩放修正
if (currentScale > maxScale) {
scalePost = maxScale / currentScale;
}
//如果缩放修正后整体导致第二层缩放小于1(就是图片比fit center状态还小),重新修正缩放
if (outerScale * scalePost < 1) {
scalePost = 1 / outerScale;
}
//如果修正不为1,说明进行了修正
if (scalePost != 1) {
change = true;
}
//尝试根据缩放点进行缩放修正
Matrix testMatrix = new Matrix(currentMatrix);
testMatrix.postScale(scalePost, scalePost, mLastMovePoint.x, mLastMovePoint.y);
RectF testBound = new RectF(0, 0, getDrawable().getIntrinsicWidth(), getDrawable().getIntrinsicHeight());
//获取缩放修正后的图片方框
testMatrix.mapRect(testBound);
//检测缩放修正后位置有无超出,如果超出进行位置修正
if (testBound.right - testBound.left < displayWidth) {
postX = displayWidth / 2 - (testBound.right + testBound.left) / 2;
} else if (testBound.left > 0) {
postX = -testBound.left;
} else if (testBound.right < displayWidth) {
postX = displayWidth - testBound.right;
}
if (testBound.bottom - testBound.top < displayHeight) {
postY = displayHeight / 2 - (testBound.bottom + testBound.top) / 2;
} else if (testBound.top > 0) {
postY = -testBound.top;
} else if (testBound.bottom < displayHeight) {
postY = displayHeight - testBound.bottom;
}
//如果位置修正不为0,说明进行了修正
if (postX != 0 || postY != 0) {
change = true;
}
//只有有执行修正才执行动画
if (change) {
//如果up的时候触发惯性,这里需要取消掉,以修正动画为主
if (mFlingAnimator != null) {
mFlingAnimator.cancel();
mFlingAnimator = null;
}
//动画开始举证
Matrix animStart = new Matrix(mOuterMatrix);
//计算结束举证
Matrix animEnd = new Matrix(mOuterMatrix);
animEnd.postScale(scalePost, scalePost, mLastMovePoint.x, mLastMovePoint.y);
animEnd.postTranslate(postX, postY);
//启动矩阵动画
mScaleAnimator = new ScaleAnimator(animStart, animEnd);
mScaleAnimator.start();
}
}
private void fling(float vx, float vy) {
//以修正动画为大,遇到修正动画正在执行,就不执行惯性动画
if (!(mScaleAnimator != null && mScaleAnimator.isRunning()) && getDrawable() != null) {
if (mFlingAnimator != null) {
mFlingAnimator.cancel();
mFlingAnimator = null;
}
mFlingAnimator = new FlingAnimator(new float[]{vx / 1000 * 16, vy / 1000 * 16});
mFlingAnimator.start();
}
}
//惯性动画
private class FlingAnimator extends ValueAnimator implements ValueAnimator.AnimatorUpdateListener {
private float[] mVector;
public FlingAnimator(float[] vector) {
super();
setFloatValues(0, 1);
setDuration(1000000);
addUpdateListener(this);
mVector = vector;
}
@Override
public void onAnimationUpdate(ValueAnimator animation) {
boolean result = scrollBy(mVector[0], mVector[1]);
mVector[0] *= FLING_DAMPING_FACTOR;
mVector[1] *= FLING_DAMPING_FACTOR;
if (!result || MathUtils.getDistance(0, 0, mVector[0], mVector[1]) < 1) {
animation.cancel();
}
}
}
//缩放动画
private class ScaleAnimator extends ValueAnimator implements ValueAnimator.AnimatorUpdateListener {
private float[] mStart = new float[9];
private float[] mEnd = new float[9];
public ScaleAnimator(Matrix start, Matrix end) {
super();
setFloatValues(0, 1);
setDuration(SCALE_ANIMATOR_DURATION);
addUpdateListener(this);
start.getValues(mStart);
end.getValues(mEnd);
}
@Override
public void onAnimationUpdate(ValueAnimator animation) {
float value = (Float) animation.getAnimatedValue();
float[] result = new float[9];
for (int i = 0; i < 9; i++) {
result[i] = mStart[i] + (mEnd[i] - mStart[i]) * value;
}
mOuterMatrix.setValues(result);
onOuterMatrixChanged();
invalidate();
}
}
//数学计算工具类
private static class MathUtils {
//获取两点距离
public static float getDistance(float x1, float y1, float x2, float y2) {
float x = x1 - x2;
float y = y1 - y2;
return (float) Math.sqrt(x * x + y * y);
}
//获取两点中间点
public static float[] getCenterPoint(float x1, float y1, float x2, float y2) {
return new float[]{(x1 + x2) / 2f, (y1 + y2) / 2f};
}
//获取矩阵的缩放值
public static float[] getMatrixScale(Matrix matrix) {
if (matrix != null) {
float[] value = new float[9];
matrix.getValues(value);
return new float[]{value[0], value[4]};
} else {
return new float[2];
}
}
//计算点除以矩阵之后的值
public static float[] inverseMatrixPoint(float[] point, Matrix matrix) {
if (point != null && matrix != null) {
float[] dst = new float[2];
Matrix inverse = new Matrix();
matrix.invert(inverse);
inverse.mapPoints(dst, point);
return dst;
} else {
return new float[2];
}
}
}
}