/* * Copyright 2014 Robin Stuart * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package uk.org.okapibarcode.backend; /** * Calculate a set of points to make a hexagon * * @author <a href="mailto:rstuart114@gmail.com">Robin Stuart</a> */ public class Hexagon { private static final double INK_SPREAD = 1.25; private static final double[] OFFSET_X = { 0.0, 0.86, 0.86, 0.0, -0.86, -0.86 }; private static final double[] OFFSET_Y = { 1.0, 0.5, -0.5, -1.0, -0.5, 0.5 }; public final double centreX; public final double centreY; public final double[] pointX = new double[6]; public final double[] pointY = new double[6]; public Hexagon(double centreX, double centreY) { this.centreX = centreX; this.centreY = centreY; for (int i = 0; i < 6; i++) { pointX[i] = centreX + (OFFSET_X[i] * INK_SPREAD); pointY[i] = centreY + (OFFSET_Y[i] * INK_SPREAD); } } }