import java.util.Vector; import FloatPoint; public interface Net { protected Vector _getNeurons() { } protected void _setInputNeurons(Vector v) { } protected void _setUnivers(FloatPoint fp) { } public void setNeurons(Vector v) { } public void setStartPosition(int modus) { } public void nextStep () { } /**schaufelt alle neuen Gewichte zu den alten um*/ public void move () { } }