import java.util.Vector;
import FloatPoint;
public interface Net {
protected Vector _getNeurons() {
}
protected void _setInputNeurons(Vector v) {
}
protected void _setUnivers(FloatPoint fp) {
}
public void setNeurons(Vector v) {
}
public void setStartPosition(int modus) {
}
public void nextStep () {
}
/**schaufelt alle neuen Gewichte zu den alten um*/
public void move () {
}
}