package com.bdc.ociney.utils;
import android.content.Context;
public class DensityManager {
public static int pxToDip(Context context, int pixel) {
float scale = context.getResources().getDisplayMetrics().density;
return (int) (pixel * scale + 0.5f);
}
public static float pxToDip(Context context, float pixel) {
float scale = context.getResources().getDisplayMetrics().density;
return (pixel * scale + 0.5f);
}
}