package com.bdc.ociney.utils; import android.content.Context; public class DensityManager { public static int pxToDip(Context context, int pixel) { float scale = context.getResources().getDisplayMetrics().density; return (int) (pixel * scale + 0.5f); } public static float pxToDip(Context context, float pixel) { float scale = context.getResources().getDisplayMetrics().density; return (pixel * scale + 0.5f); } }