/** * Narvaro: @VERSION@ * Build Date: @DATE@ * Commit Head: @HEAD@ * JDK: @JDK@ * ANT: @ANT@ * */ package edu.csus.ecs.moneybeets.narvaro.util; import java.util.Date; import java.util.Map; import java.util.Timer; import java.util.TimerTask; import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ExecutorService; import java.util.concurrent.Executors; import java.util.concurrent.Future; import java.util.concurrent.ThreadFactory; import java.util.concurrent.atomic.AtomicInteger; /** * Performs tasks using worker threads. It also allows tasks to be scheduled * to be run at future dates. This enum mimics relevant methods in both * {@link ExecutorService} and {@link Timer}. Any {@link TimerTask} that's * scheduled to be run in the future will automatically be run using the thread * executor's thread pool. This means that the standard restriction that TimerTasks * should be run quickly does not apply. * */ public enum TaskEngine { INSTANCE; /** * Constructs a new task engine. */ private TaskEngine() { timer = new Timer("TaskEngine-timer", true); executor = Executors.newCachedThreadPool(new ThreadFactory() { final AtomicInteger threadNumber = new AtomicInteger(1); public Thread newThread(final Runnable runnable) { // Use our own naming scheme for the threads Thread thread = new Thread(Thread.currentThread().getThreadGroup(), runnable, "TaskEngine-pool-" + threadNumber.getAndIncrement(), 0); // Make workers daemon threads thread.setDaemon(true); if (thread.getPriority() != Thread.NORM_PRIORITY) { thread.setPriority(Thread.NORM_PRIORITY); } return thread; } }); } private Timer timer; private ExecutorService executor; private Map<TimerTask, TimerTaskWrapper> wrappedTasks = new ConcurrentHashMap<TimerTask, TimerTaskWrapper>(); /** * Submits a Runnable task for execution and returns a * Future representing that task. * * @param task The task to submit. * @return A Future representing pending completion of the task, * and whose <code>get()</code> method will return <code>null</code> * upon completion. * @throws java.util.concurrent.RejectedExecutionException If the task cannot be scheduled for execution. * @throws NullPointerException If the task is null. * */ public Future<?> submit(final Runnable task) { return executor.submit(task); } /** * Schedules the specified task for execution after the specified delay. * * @param task The task to be scheduled. * @param delay The delay in milliseconds before the task is to be executed. * @throws IllegalArgumentException If <code>delay</code> is negative, * or <code>delay + System.currentTimeMillis()</code> is negative. * @throws IllegalStateException If the task was already scheduled or cancelled, * or timer was cancelled. */ public void schedule(final TimerTask task, final long delay) { timer.schedule(new TimerTaskWrapper(task), delay); } /** * Schedules the specified task for execution at the specified time. If * the time is in the past, the task is scheduled for immediate execution. * * @param task The task to be scheduled. * @param time The time at which the task is to be executed. * @throws IllegalArgumentException If <code>time.getTime()</code> is negative. * @throws IllegalStateException If the task was already scheduled or cancelled, * timer was cancelled, or timer thread terminated. */ public void schedule(final TimerTask task, final Date time) { timer.schedule(new TimerTaskWrapper(task), time); } /** * Schedules the specified task for repeated <i>fixed-delay execution</i>, * beginning after the specified delay. Subsequent executions take place * at approximately regular intervals separated by the specified period. * * <p> * In fixed-delay execution, each execution is scheduled relative to the * actual execution time of the previous execution. If an execution is delayed * for any reason (such as garbage collection or other background activity), * subsequent executions will be delayed as well. In the long run, the frequency * of execution will generally be slightly lower than the reciprocal of the specified * period (assuming the system clock underlying <code>Object.wait(long)</code> is accurate). * </p> * <p> * Fixed-delay execution is appropriate for recurring activities that require "smoothness". * In other words, it is appropriate for activities where it is more important to keep * the frequency accurate in the short run than in the long run. This includes most animation * tasks, such as blinking a cursor at regular intervals. It also includes tasks wherein * regular activity is performed in response to human input, such as automatically repeating * a character as long as a key is held down. * </p> * * @param task The task to be scheduled. * @param delay Delay in milliseconds before task is to be executed. * @param period Time in milliseconds between successive task executions. * @throws IllegalArgumentException If <code>delay</code> is negative, or * <code>delay + System.currentTimeMillis()</code> is negative. * @throws IllegalStateException If task was already scheduled or cancelled, * timer was cancelled, or timer thread terminated. */ public void schedule(final TimerTask task, final long delay, final long period) { TimerTaskWrapper taskWrapper = new TimerTaskWrapper(task); wrappedTasks.put(task, taskWrapper); timer.schedule(taskWrapper, delay, period); } /** * Schedules the specified task for repeated <i>fixed-delay execution</i>, * beginning at the specified time. Subsequent executions take place at approximately * regular intervals, separated by the specified period. * * <p> * In fixed-delay execution, each execution is scheduled relative to * the actual execution time of the previous execution. If an execution * is delayed for any reason (such as garbage collection or other * background activity), subsequent executions will be delayed as well. * In the long run, the frequency of execution will generally be slightly * lower than the reciprocal of the specified period (assuming the system * clock underlying <code>Object.wait(long)</code> is accurate). * </p> * <p> * Fixed-delay execution is appropriate for recurring activities * that require "smoothness." In other words, it is appropriate for * activities where it is more important to keep the frequency accurate * in the short run than in the long run. This includes most animation * tasks, such as blinking a cursor at regular intervals. It also includes * tasks wherein regular activity is performed in response to human * input, such as automatically repeating a character as long as a key * is held down. * </p> * * @param task Task to be scheduled. * @param firstTime First time at which task is to be executed. * @param period Time in milliseconds between successive task executions. * @throws IllegalArgumentException If <code>time.getTime()</code> is negative. * @throws IllegalStateException If task was already scheduled or cancelled, * timer was cancelled, or timer thread terminated. */ public void schedule(final TimerTask task, final Date firstTime, final long period) { TimerTaskWrapper taskWrapper = new TimerTaskWrapper(task); wrappedTasks.put(task, taskWrapper); timer.schedule(taskWrapper, firstTime, period); } /** * Schedules the specified task for repeated <i>fixed-rate execution</i>, * beginning after the specified delay. Subsequent executions take place * at approximately regular intervals, separated by the specified period. * * <p> * In fixed-rate execution, each execution is scheduled relative to the * scheduled execution time of the initial execution. If an execution is * delayed for any reason (such as garbage collection or other background * activity), two or more executions will occur in rapid succession to * "catch up." In the long run, the frequency of execution will be * exactly the reciprocal of the specified period (assuming the system * clock underlying <code>Object.wait(long)</code> is accurate). * </p> * <p> * Fixed-rate execution is appropriate for recurring activities that * are sensitive to <i>absolute</i> time, such as ringing a chime every * hour on the hour, or running scheduled maintenance every day at a * particular time. It is also appropriate for recurring activities * where the total time to perform a fixed number of executions is * important, such as a countdown timer that ticks once every second for * ten seconds. Finally, fixed-rate execution is appropriate for * scheduling multiple repeating timer tasks that must remain synchronized * with respect to one another. * </p> * * @param task Task to be scheduled. * @param delay Delay in milliseconds before task is to be executed. * @param period Time in milliseconds between successive task executions. * @throws IllegalArgumentException If <code>delay</code> is negative, or * <code>delay + System.currentTimeMillis()</code> is negative. * @throws IllegalStateException If task was already scheduled or * cancelled, timer was cancelled, or timer thread terminated. */ public void scheduleAtFixedRate(final TimerTask task, final long delay, final long period) { TimerTaskWrapper taskWrapper = new TimerTaskWrapper(task); wrappedTasks.put(task, taskWrapper); timer.scheduleAtFixedRate(taskWrapper, delay, period); } /** * Schedules the specified task for repeated <i>fixed-rate execution</i>, * beginning at the specified time. Subsequent executions take place at * approximately regular intervals, separated by the specified period. * * <p> * In fixed-rate execution, each execution is scheduled relative to the * scheduled execution time of the initial execution. If an execution is * delayed for any reason (such as garbage collection or other background * activity), two or more executions will occur in rapid succession to * "catch up." In the long run, the frequency of execution will be * exactly the reciprocal of the specified period (assuming the system * clock underlying <code>Object.wait(long)</code> is accurate). * </p> * <p> * Fixed-rate execution is appropriate for recurring activities that * are sensitive to <i>absolute</i> time, such as ringing a chime every * hour on the hour, or running scheduled maintenance every day at a * particular time. It is also appropriate for recurring activities * where the total time to perform a fixed number of executions is * important, such as a countdown timer that ticks once every second for * ten seconds. Finally, fixed-rate execution is appropriate for * scheduling multiple repeating timer tasks that must remain synchronized * with respect to one another. * </p> * * @param task Task to be scheduled. * @param firstTime First time at which task is to be executed. * @param period Time in milliseconds between successive task executions. * @throws IllegalArgumentException If <code>time.getTime()</code> is negative. * @throws IllegalStateException If task was already scheduled or * cancelled, timer was cancelled, or timer thread terminated. */ public void scheduleAtFixedRate(final TimerTask task, final Date firstTime, final long period) { TimerTaskWrapper taskWrapper = new TimerTaskWrapper(task); wrappedTasks.put(task, taskWrapper); timer.scheduleAtFixedRate(taskWrapper, firstTime, period); } /** * Cancels the execution of a scheduled task. {@link java.util.TimerTask#cancel()} * * @param task The scheduled task to cancel. */ public void cancelScheduledTask(final TimerTask task) { TaskEngine.TimerTaskWrapper taskWrapper = wrappedTasks.remove(task); if (taskWrapper != null) { taskWrapper.cancel(); } } /** * Shuts down the task engine service. */ public void shutdown() { if (executor != null) { executor.shutdown(); executor = null; } if (timer != null) { timer.cancel(); timer = null; } } /** * Wrapper class for standard TimerTask. It simply executes the * TimerTask using the executor's thread pool. */ private class TimerTaskWrapper extends TimerTask { private TimerTask task; public TimerTaskWrapper(final TimerTask task) { this.task = task; } @Override public void run() { executor.submit(task); } } }