/*
* Minecraft GUI mod
* Copyright (C) 2015 Samuel Marchildon-Lavoie
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package io.github.minecraftgui.models.attributes;
import io.github.minecraftgui.controllers.Mouse;
import io.github.minecraftgui.models.components.Component;
import io.github.minecraftgui.models.components.State;
/**
* Created by Samuel on 2015-11-06.
*/
public class AttributeGroupCursor extends AttributeGroup<Mouse.Cursor> {
public AttributeGroupCursor(Component component) {
super(Mouse.Cursor.NORMAL, component);
attributes.put(State.NORMAL, new AttributeCursor(null));
attributes.put(State.HOVER, new AttributeCursor(null));
attributes.put(State.ACTIVE, new AttributeCursor(null));
attributes.put(State.FOCUS, new AttributeCursor(null));
}
@Override
public Mouse.Cursor getValue() {
return (Mouse.Cursor) super.getValue();
}
}