/* * Minecraft GUI mod * Copyright (C) 2015 Samuel Marchildon-Lavoie * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package io.github.minecraftgui.models.attributes; import io.github.minecraftgui.controllers.Mouse; import io.github.minecraftgui.models.components.Component; import io.github.minecraftgui.models.components.State; /** * Created by Samuel on 2015-11-06. */ public class AttributeGroupCursor extends AttributeGroup<Mouse.Cursor> { public AttributeGroupCursor(Component component) { super(Mouse.Cursor.NORMAL, component); attributes.put(State.NORMAL, new AttributeCursor(null)); attributes.put(State.HOVER, new AttributeCursor(null)); attributes.put(State.ACTIVE, new AttributeCursor(null)); attributes.put(State.FOCUS, new AttributeCursor(null)); } @Override public Mouse.Cursor getValue() { return (Mouse.Cursor) super.getValue(); } }