/*
* Copyright (C) 2011 Michael Vogt <michu@neophob.com>
* Copyright (C) 2012 Gyver
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gyver.matrixmover.generator;
import com.gyver.matrixmover.core.MatrixData;
import com.gyver.matrixmover.generator.enums.GeneratorName;
import java.awt.Color;
import java.util.List;
/**
* Plasma Generator, ripped form openprocessing
*
* Code-parts copied from http://github.com/neophob/PixelController
*
* @author Gyver
*/
public class Plasma extends ColorMapAwareGenerator {
private float timeDisplacement;
private float offset = 20;
private float zoom = 2;
private int distance = 1024;
private float speed = 1;
/**
* Instantiates a new plasma.
*
* @param matrix The MatrixData of the matrix
* @param colorMap The colorMap to use
*/
public Plasma(MatrixData matrix, List<Color> colorMap) {
super(GeneratorName.PLASMA, matrix, colorMap);
timeDisplacement = 1;
}
@Override
public void update() {
float xc = offset;
timeDisplacement = timeDisplacement + speed;
// No need to do this math for every pixel
float calculation1 = (float) Math.sin(Math.toRadians(timeDisplacement * 0.61655617f));
float calculation2 = (float) Math.sin(Math.toRadians(timeDisplacement * -3.6352262f));
int aaa = this.distance;
int ySize = internalBufferHeight;
// Plasma algorithm
for (int x = 0; x < internalBufferWidth; x++) {
xc = xc + zoom;
float yc = offset;
float s1 = aaa + aaa * (float) Math.sin(Math.toRadians(xc) * calculation1);
for (int y = 0; y < ySize; y++) {
yc = yc + zoom;
float s2 = aaa + aaa * (float) Math.sin(Math.toRadians(yc) * calculation2);
float s3 = aaa + aaa * (float) Math.sin(Math.toRadians((xc + yc + timeDisplacement * 5) / 2));
float s = (s1 + s2 + s3) / (6f * 255f);
this.internalBuffer[y * internalBufferWidth + x] = getColor(s);
}
}
}
@Override
public void init() {
//nothing to do here!
}
/**
* Sets the offset
* @param offset the offset
*/
public void setOffset(int offset){
this.offset = (float) (offset / 10.0);
}
/**
* Returns the offset
* @return the offset
*/
public int getOffset(){
return (int) (this.offset * 10);
}
/**
* Sets the zoom
* @param zoom the zoom
*/
public void setZoom(int zoom){
this.zoom = (float) (zoom / 100.0);
}
/**
* Returns the zoom
* @return the zoom
*/
public int getZoom(){
return (int) this.zoom*100;
}
/**
* Sets the distance
* @param distance the distance
*/
public void setDistance(int distance){
this.distance = (int) Math.round(Math.pow(1.1, (100-(double)distance)));
}
/**
* Returns the distance
* @return
*/
public int getDistance(){
return (int) Math.round(100 - (Math.log(distance) / Math.log(1.1)));
}
/**
* Sets the Speed
* @return
*/
public int getSpeed(){
return (int) (speed * 50);
}
/**
* Returns the speed
* @param speed
*/
public void setSpeed(int speed){
this.speed = (speed / 50f);
}
/**
*
* @param s
* @return
*/
private int getColor(float s) {
//reduce s to [0-1]
s = (s - (float) Math.floor(s)) * colorMap.size();
int colornumber = (int) Math.floor(s);
int nextcolornumber = (colornumber + 1) % colorMap.size();
//use sinus as cross over function for much smoother transitions
float ratio = (float) (Math.cos((s - colornumber) * Math.PI + Math.PI) + 1) / 2;
return super.getColor(colornumber, nextcolornumber, ratio);
}
}