package com.sk89q.mapbook.Liquid;
public class Particle {
double[] gy;
double[] gx;
double[] py;
double[] px;
int cy;
int cx;
double dvdy;
double dvdx;
double dudy;
double dudx;
double v;
double u;
double y;
double x;
Material mat;
public Particle(Material mat, int x, int y, double u, double v) {
this.mat = mat;
this.x = x;
this.y = y;
this.u = u;
this.v = v;
this.dudx = 0.0f;
this.dudy = 0.0f;
this.dvdx = 0.0f;
this.dvdy = 0.0f;
this.cx = 0;
this.cy = 0;
this.px = new double[] { 0, 0, 0 };
this.py = new double[] { 0, 0, 0 };
this.gx = new double[] { 0, 0, 0 };
this.gy = new double[] { 0, 0, 0 };
}
}