package com.nisovin.magicspells.volatilecode; import org.bukkit.entity.Player; import com.nisovin.magicspells.spells.targeted.DisguiseSpell.Disguise; import com.nisovin.magicspells.util.DisguiseManager; import com.nisovin.magicspells.util.MagicConfig; public class DisguiseManagerEmpty extends DisguiseManager { public DisguiseManagerEmpty(MagicConfig config) { super(config); // TODO Auto-generated constructor stub } @Override protected void cleanup() { } @Override protected void sendDestroyEntityPackets(Player disguised) { } @Override protected void sendDestroyEntityPackets(Player disguised, int entityId) { } @Override protected void sendDisguisedSpawnPackets(Player disguised, Disguise disguise) { } @Override protected void sendPlayerSpawnPackets(Player player) { } }