package com.nisovin.magicspells.volatilecode;
import org.bukkit.entity.Player;
import com.nisovin.magicspells.spells.targeted.DisguiseSpell.Disguise;
import com.nisovin.magicspells.util.DisguiseManager;
import com.nisovin.magicspells.util.MagicConfig;
public class DisguiseManagerEmpty extends DisguiseManager {
public DisguiseManagerEmpty(MagicConfig config) {
super(config);
// TODO Auto-generated constructor stub
}
@Override
protected void cleanup() {
}
@Override
protected void sendDestroyEntityPackets(Player disguised) {
}
@Override
protected void sendDestroyEntityPackets(Player disguised, int entityId) {
}
@Override
protected void sendDisguisedSpawnPackets(Player disguised, Disguise disguise) {
}
@Override
protected void sendPlayerSpawnPackets(Player player) {
}
}