/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ package alt.android.os; import android.os.Handler; import android.os.Message; import android.os.SystemClock; /** * Schedule a countdown until a time in the future, with regular notifications on intervals along * the way. * * Example of showing a 30 second countdown in a text field: * * <pre class="prettyprint"> * new CountdownTimer(30000, 1000) { * * public void onTick(long millisUntilFinished) { * mTextField.setText("seconds remaining: " + millisUntilFinished / 1000); * } * * public void onFinish() { * mTextField.setText("done!"); * } * }.start(); * </pre> * * The calls to {@link #onTick(long)} are synchronized to this object so that one call to * {@link #onTick(long)} won't ever occur before the previous callback is complete. This is only * relevant when the implementation of {@link #onTick(long)} takes an amount of time to execute that * is significant compared to the countdown interval. */ // This modified implementation is required for all devices older Android 5.0 public abstract class CountDownTimer { /** * Millis since epoch when alarm should stop. */ private final long mMillisInFuture; /** * The interval in millis that the user receives callbacks */ private final long mCountdownInterval; private long mStopTimeInFuture; private boolean mCancelled = false; /** * @param millisInFuture The number of millis in the future from the call to {@link #start()} * until the countdown is done and {@link #onFinish()} is called. * @param countDownInterval The interval along the way to receive {@link #onTick(long)} callbacks. */ public CountDownTimer(long millisInFuture, long countDownInterval) { mMillisInFuture = millisInFuture; mCountdownInterval = countDownInterval; } /** * Cancel the countdown. * * Do not call it from inside CountDownTimer threads */ public final void cancel() { mHandler.removeMessages(MSG); mCancelled = true; } /** * Start the countdown. */ public synchronized final CountDownTimer start() { if (mMillisInFuture <= 0) { onFinish(); return this; } mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture; mHandler.sendMessage(mHandler.obtainMessage(MSG)); mCancelled = false; return this; } /** * Callback fired on regular interval. * * @param millisUntilFinished The amount of time until finished. */ public abstract void onTick(long millisUntilFinished); /** * Callback fired when the time is up. */ public abstract void onFinish(); private static final int MSG = 1; // handles counting down private Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { synchronized (CountDownTimer.this) { final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime(); if (millisLeft <= 0) { onFinish(); } else if (millisLeft < mCountdownInterval) { // no tick, just delay until done sendMessageDelayed(obtainMessage(MSG), millisLeft); } else { long lastTickStart = SystemClock.elapsedRealtime(); onTick(millisLeft); // take into account user's onTick taking time to execute long delay = lastTickStart + mCountdownInterval - SystemClock.elapsedRealtime(); // special case: user's onTick took more than interval to // complete, skip to next interval while (delay < 0) delay += mCountdownInterval; if (!mCancelled) { sendMessageDelayed(obtainMessage(MSG), delay); } } } } }; }