/* * Copyright (C) 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.zxing.client.android; import idv.Zero.KerKerInput.R; import android.content.Context; import android.content.res.Resources; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.Rect; import android.util.AttributeSet; import android.view.View; /** * This view is overlaid on top of the camera preview. It adds the viewfinder rectangle and partial * transparency outside it, as well as the laser scanner animation and result points. * * @author dswitkin@google.com (Daniel Switkin) */ public final class ViewfinderView extends View { private static final int[] SCANNER_ALPHA = {0, 64, 128, 192, 255, 192, 128, 64}; private static final long ANIMATION_DELAY = 100L; private final Paint paint; private final Rect box; private final int maskColor; private final int frameColor; private final int laserColor; private int scannerAlpha; // This constructor is used when the class is built from an XML resource. public ViewfinderView(Context context, AttributeSet attrs) { super(context, attrs); // Initialize these once for performance rather than calling them every time in onDraw(). paint = new Paint(); box = new Rect(); Resources resources = getResources(); maskColor = resources.getColor(R.color.viewfinder_mask); frameColor = resources.getColor(R.color.viewfinder_frame); laserColor = resources.getColor(R.color.viewfinder_laser); scannerAlpha = 0; } @Override public void onDraw(Canvas canvas) { Rect frame = CameraManager.get().getFramingRect(); if (frame == null) { return; } int width = canvas.getWidth(); int height = canvas.getHeight(); // Draw the exterior (i.e. outside the framing rect) darkened paint.setColor(maskColor); box.set(0, 0, width, frame.top); canvas.drawRect(box, paint); box.set(0, frame.top, frame.left, frame.bottom + 1); canvas.drawRect(box, paint); box.set(frame.right + 1, frame.top, width, frame.bottom + 1); canvas.drawRect(box, paint); box.set(0, frame.bottom + 1, width, height); canvas.drawRect(box, paint); // Draw a two pixel solid black border inside the framing rect paint.setColor(frameColor); box.set(frame.left, frame.top, frame.right + 1, frame.top + 2); canvas.drawRect(box, paint); box.set(frame.left, frame.top + 2, frame.left + 2, frame.bottom - 1); canvas.drawRect(box, paint); box.set(frame.right - 1, frame.top, frame.right + 1, frame.bottom - 1); canvas.drawRect(box, paint); box.set(frame.left, frame.bottom - 1, frame.right + 1, frame.bottom + 1); canvas.drawRect(box, paint); // Draw a red "laser scanner" line through the middle to show decoding is active paint.setColor(laserColor); paint.setAlpha(SCANNER_ALPHA[scannerAlpha]); scannerAlpha = (scannerAlpha + 1) % SCANNER_ALPHA.length; int middle = frame.height() / 2 + frame.top; box.set(frame.left + 2, middle - 1, frame.right - 1, middle + 2); canvas.drawRect(box, paint); // Request another update at the animation interval, but only repaint the laser line, // not the entire viewfinder mask. postInvalidateDelayed(ANIMATION_DELAY, box.left, box.top, box.right, box.bottom); } public void drawViewfinder() { invalidate(); } }