package com.lfk.justweengine.anim;
import android.renderscript.Float2;
import com.lfk.justweengine.info.UIdefaultData;
/**
* Created by liufengkai on 15/12/5.
*/
public class ShootAnimation extends BaseAnim {
private float speed;
private float y;
public ShootAnimation(float y, float v) {
this.speed = v;
this.y = y;
animating = true;
animType = AnimType.SHOOT;
}
@Override
public Float2 adjustPosition(Float2 original) {
y = original.y += speed;
return original;
}
@Override
public boolean adjustAlive(boolean ori) {
if (y < 0 || y > UIdefaultData.screenHeight) {
ori = false;
}
return ori;
}
}