package com.lfk.justweengine.anim; import android.renderscript.Float2; import com.lfk.justweengine.info.UIdefaultData; /** * Created by liufengkai on 15/12/5. */ public class ShootAnimation extends BaseAnim { private float speed; private float y; public ShootAnimation(float y, float v) { this.speed = v; this.y = y; animating = true; animType = AnimType.SHOOT; } @Override public Float2 adjustPosition(Float2 original) { y = original.y += speed; return original; } @Override public boolean adjustAlive(boolean ori) { if (y < 0 || y > UIdefaultData.screenHeight) { ori = false; } return ori; } }