/* Copyright 2006 by Sean Luke and George Mason University Licensed under the Academic Free License version 3.0 See the file "LICENSE" for more information */ package sim.portrayal3d.simple; import javax.media.j3d.*; import com.sun.j3d.utils.geometry.*; /** * Portrays objects as a cube of the specified color or appearance (flat opaque white by default) * which fills the region from (-0.5*scale,-0.5*scale,-0.5*scale) to (0.5*scale,0.5*scale,0.5*scale). * Objects portrayed by this portrayal are selectable. */ public class BoxPortrayal3D extends PrimitivePortrayal3D { // public float scale = 1f; // public boolean generateNormals; // public boolean generateTextureCoordinates; /** Constructs a BoxPortrayal3D with a default (flat opaque white) appearance and a scale of 1.0. */ public BoxPortrayal3D() { this(1f); } /** Constructs a BoxPortrayal3D with a default (flat opaque white) appearance and the given scale. */ public BoxPortrayal3D(float scale) { this(java.awt.Color.white,scale); } /** Constructs a BoxPortrayal3D with a flat opaque appearance of the given color and a scale of 1.0. */ public BoxPortrayal3D(java.awt.Color color) { this(color,1f); } /** Constructs a BoxPortrayal3D with a flat opaque appearance of the given color and the given scale. */ public BoxPortrayal3D(java.awt.Color color, float scale) { this(appearanceForColor(color),scale); } public BoxPortrayal3D(Appearance appearance, float scale) { this(appearance,true,false,scale); } /** Constructs a BoxPortrayal3D with the given (opaque) image and a scale of 1.0. */ public BoxPortrayal3D(java.awt.Image image) { this(image,1f); } /** Constructs a BoxPortrayal3D with the given (opaque) image and scale. */ public BoxPortrayal3D(java.awt.Image image, float scale) { this(appearanceForImage(image,true),false,true,scale); } /** Constructs a BoxPortrayal3D with the given appearance and scale, plus whether or not to generate normals or texture coordinates. Without texture coordiantes, a texture will not be displayed */ public BoxPortrayal3D(Appearance appearance, boolean generateNormals, boolean generateTextureCoordinates, float scale) { this.appearance = appearance; setScale(null, scale); Box box = new Box(.5f,.5f,.5f, /* Primitive.GEOMETRY_NOT_SHARED | */ (generateNormals ? Primitive.GENERATE_NORMALS : 0) | (generateTextureCoordinates ? Primitive.GENERATE_TEXTURE_COORDS : 0),appearance); setShape3DFlags(box.getShape(Box.BACK)); setShape3DFlags(box.getShape(Box.FRONT)); setShape3DFlags(box.getShape(Box.BOTTOM)); setShape3DFlags(box.getShape(Box.TOP)); setShape3DFlags(box.getShape(Box.LEFT)); setShape3DFlags(box.getShape(Box.RIGHT)); /* group = new TransformGroup(); group.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); group.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); group.addChild(box); */ group = box; } /** Returns the number of shapes handled by this primitive or Shape3D. * Box has 6: TOP, BOTTOM, BACK, FRONT, LEFT, RIGHT. * */ protected int numShapes(){return 6;} }