/***********************************************************************
* mt4j Copyright (c) 2008 - 2009 C.Ruff, Fraunhofer-Gesellschaft All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
***********************************************************************/
package org.mt4j.util.opengl;
/**
* This interface class defines constants used in the glgraphics package.
* Original file Copyright (c) by Andr�s Colubri
*/
public interface GLConstants
{
/** This constant identifies the GLGraphics renderer. */
static final String GLGRAPHICS = "codeanticode.glgraphics.GLGraphics";
/** This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates. */
public static final int NORMAL = 0;
/** This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates. */
public static final int RECTANGULAR = 1;
/** This constant identifies the texture target GL_TEXTURE_1D, that is, one-dimensional textures. */
public static final int ONEDIM = 2;
/** This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each. */
public static final int COLOR = 0;
/** This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each. */
public static final int FLOAT4 = 1;
/** This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each. */
public static final int DOUBLE4 = 2;
/** This constant identifies a texture with only 1 color component. */
public static final int TEX1 = 0;
/** This constant identifies a texture with 3 color components. */
public static final int TEX3 = 1;
/** This constant identifies a texture with 4 color components. */
public static final int TEX4 = 2;
/** This constant identifies an integer texture buffer. */
public static final int TEX_INT = 0;
/** This constant identifies an unsigned byte texture buffer. */
public static final int TEX_UBYTE = 1;
/** This constant identifies the nearest texture filter . */
public static final int NEAREST = 0;
/** This constant identifies the linear texture filter . */
public static final int LINEAR = 1;
/** This constant identifies the nearest/nearest function to build mipmaps . */
public static final int NEAREST_MIPMAP_NEAREST = 2;
/** This constant identifies the linear/nearest function to build mipmaps . */
public static final int LINEAR_MIPMAP_NEAREST = 3;
/** This constant identifies the nearest/linear function to build mipmaps . */
public static final int NEAREST_MIPMAP_LINEAR = 4;
/** This constant identifies the linear/linear function to build mipmaps . */
public static final int LINEAR_MIPMAP_LINEAR = 5;
/** The Constant GL_DEPTH_STENCIL. */
public static final int GL_DEPTH_STENCIL = 0x84F9;
/** The Constant GL_UNSIGNED_INT_24_8. */
public static final int GL_UNSIGNED_INT_24_8 = 0x84FA;
/** The Constant GL_DEPTH24_STENCIL8. */
public static final int GL_DEPTH24_STENCIL8 = 0x88F0;
}