package com.jaquadro.minecraft.gardencore.integration; import com.jaquadro.minecraft.gardencore.api.PlantRegistry; import com.jaquadro.minecraft.gardencore.api.SaplingRegistry; import com.jaquadro.minecraft.gardencore.api.WoodRegistry; import com.jaquadro.minecraft.gardencore.api.plant.PlantSize; import com.jaquadro.minecraft.gardencore.api.plant.PlantType; import com.jaquadro.minecraft.gardencore.api.plant.SimplePlantInfo; import cpw.mods.fml.common.Loader; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.block.Block; import net.minecraft.item.Item; public class TwilightForestIntegration { public static final String MOD_ID = "TwilightForest"; public static void init () { if (!Loader.isModLoaded(MOD_ID)) return; initWood(); PlantRegistry plantReg = PlantRegistry.instance(); plantReg.registerPlantInfo(MOD_ID, "tile.TFPlant", 3, new SimplePlantInfo(PlantType.GROUND_COVER, PlantSize.FULL)); // Moss patch plantReg.registerPlantInfo(MOD_ID, "tile.TFPlant", 5, new SimplePlantInfo(PlantType.GROUND_COVER, PlantSize.FULL)); // Clover patch plantReg.registerPlantInfo(MOD_ID, "tile.TFPlant", 13, new SimplePlantInfo(PlantType.HANGING, PlantSize.LARGE)); // Torchberry plantReg.registerPlantInfo(MOD_ID, "tile.TFPlant", 14, new SimplePlantInfo(PlantType.HANGING, PlantSize.FULL)); // Root srand for (int i : new int[] { 4 }) plantReg.registerPlantInfo(MOD_ID, "tile.TFPlant", i, new SimplePlantInfo(PlantType.GROUND, PlantSize.SMALL)); for (int i : new int[] { 8, 9, 11 }) plantReg.registerPlantInfo(MOD_ID, "tile.TFPlant", i, new SimplePlantInfo(PlantType.GROUND, PlantSize.MEDIUM)); for (int i : new int[] { 10 }) plantReg.registerPlantInfo(MOD_ID, "tile.TFPlant", i, new SimplePlantInfo(PlantType.GROUND, PlantSize.LARGE)); plantReg.registerPlantInfo(MOD_ID, "tile.TFSapling", new SimplePlantInfo(PlantType.GROUND, PlantSize.MEDIUM)); for (int i : new int[] { 8, 9, 10, 11 }) plantReg.registerPlantRenderer(MOD_ID, "tile.TFPlant", i, PlantRegistry.CROSSED_SQUARES_RENDERER); } private static void initWood () { Block log = GameRegistry.findBlock(MOD_ID, "tile.TFLog"); Block magicLog = GameRegistry.findBlock(MOD_ID, "tile.TFMagicLog"); Block leaves = GameRegistry.findBlock(MOD_ID, "tile.TFLeaves"); // (oak, canopy, mangrove, rainbow) Block magicLeaves = GameRegistry.findBlock(MOD_ID, "tile.TFMagicLeaves"); // (time, trans, mine, sort) Block darkLeaves = GameRegistry.findBlock(MOD_ID, "tile.DarkLeaves"); Item sapling = Item.getItemFromBlock(GameRegistry.findBlock(MOD_ID, "tile.TFSapling")); WoodRegistry woodReg = WoodRegistry.instance(); woodReg.registerWoodType(log, 0); // Oak woodReg.registerWoodType(log, 1); // Canopy woodReg.registerWoodType(log, 2); // Mangrove woodReg.registerWoodType(log, 3); // Darkwood woodReg.registerWoodType(magicLog, 0); // Time woodReg.registerWoodType(magicLog, 1); // Transform woodReg.registerWoodType(magicLog, 2); // Mine woodReg.registerWoodType(magicLog, 3); // Sort SaplingRegistry saplingReg = SaplingRegistry.instance(); saplingReg.registerSapling(sapling, 0, log, 0, leaves, 0); // Oak saplingReg.registerSapling(sapling, 1, log, 1, leaves, 1); // Canopy saplingReg.registerSapling(sapling, 2, log, 2, leaves, 2); // mangrove saplingReg.registerSapling(sapling, 3, log, 3, darkLeaves, 0); // Darkwood saplingReg.registerSapling(sapling, 4, log, 0, leaves, 0); // Hollow Oak saplingReg.registerSapling(sapling, 5, magicLog, 0, magicLeaves, 0); // Time saplingReg.registerSapling(sapling, 6, magicLog, 1, magicLeaves, 1); // Transform saplingReg.registerSapling(sapling, 7, magicLog, 2, magicLeaves, 2); // Mine saplingReg.registerSapling(sapling, 8, magicLog, 3, magicLeaves, 3); // Sort saplingReg.registerSapling(sapling, 9, log, 0, leaves, 3); // Rainbow } }