/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gallery3d.anim;
import com.android.gallery3d.common.Utils;
import com.android.gallery3d.glrenderer.GLCanvas;
public class AlphaAnimation extends CanvasAnimation {
private final float mStartAlpha;
private final float mEndAlpha;
private float mCurrentAlpha;
public AlphaAnimation(float from, float to) {
mStartAlpha = from;
mEndAlpha = to;
mCurrentAlpha = from;
}
@Override
public void apply(GLCanvas canvas) {
canvas.multiplyAlpha(mCurrentAlpha);
}
@Override
public int getCanvasSaveFlags() {
return GLCanvas.SAVE_FLAG_ALPHA;
}
@Override
protected void onCalculate(float progress) {
mCurrentAlpha = Utils.clamp(mStartAlpha
+ (mEndAlpha - mStartAlpha) * progress, 0f, 1f);
}
}